Rules and Regulations

GENERAL RULES:

  1. * Any player with repeating IP Address or with IP Address matching other active account are subject to account deletion *
  2. All wagers accepted by this site are subject to these rules.
  3. We reserve the right to cancel any wager made on an obviously "bad" line or a wager made after an event has started.
  4. We reserve the right to refuse, restrict, cancel or limit any wager.
  5. Wagers are graded only after the contest is final.
  6. The winner of an event will be determined on the date of the event's conclusion; we do not recognize protested games or overturned decisions for wagering purposes. The result of an event suspended after the start of competition will be decided according to the wagering rules specified for that sport by us.
  7. You must be at least 18 years of age to join our site.
  8. In all futures wagering (for example, total season wins, World Series Winner, etc.), the winner as determined by the League Commissioner will also be declared the winner for betting purposes except when the minimum number of games required for the future to have 'action' has not been completed.
  9. Las Vegas rules will apply to any rule or wager not covered by the rules and regulations herein.
  10. All rules, regulations and payoffs contained herein are subject to changes and revisions by us without prior written notice.
  11. Minimum and maximum wager amounts on all sporting events will be determined by us and are subject to change without prior written notice. We also reserve the right to adjust limits on individual accounts as well.
  12. This site relies entirely upon the information provided by the customer in the application in order to establish a wagering account. We are not responsible for any form of misrepresentation by the customer.
  13. In the event funds are credited to a customer's account in error, it is incumbent upon the customer to notify us of aforesaid error without delay. Unless otherwise notified by us, any transaction resulting from the error shall be void.
  14. READ BACK IS FINAL: After wagers are placed by telephone, the phone clerk will read back the wagers. If the read back or confirmation is correct, client must re-confirm wagers by stating their client number and password. If a client confirms a read back where the telephone clerk made a mistake, the wager is final. It is the responsibility of the client to correct any errors during the read back.
  15. In the event a customer does not hear the read back due to technical difficulties (disconnection, etc) it is the customer's responsibility to call back immediately to confirm his wager(s). Please, call back to confirm your wager(s).
  16. When wagering on the Internet, members are solely responsible for their own account transactions. Please be sure to review your wagers for any mistakes before sending them in. Once a transaction is complete, it cannot be changed. We do not take responsibility for missing or duplicate wagers made by the client and will not entertain discrepancy requests because a play is missing or duplicated. Clients may review their wagers in the Open Wagers section of the site after each session to ensure all requested wagers were accepted. CHECK ALL TRANSACTIONS CAREFULLY!
  17. Disputes must be lodged within seven (7) days from the date the wager in question has been decided. No claims will be honored after this period. The client is solely responsible for their account transactions.
  18. Each client is wholly responsible for maintaining the secrecy of his betting account and should make every effort to prevent the use of his personal account number by any third party. Any transactions entered into where the account holder's number and password have been given to affect a wager shall stand as bona fide transactions dependent only upon the current balance in the account.
  19. In the event a customer suspects a third party may have their client number and password, the customer may at any time ask to change to a new password.
  20. We shall not be responsible for any damages or losses deemed or alleged to have resulted from or been caused by this Web site or its content. This includes any person's use or misuse of its content, the inability of any person to connect with or use the site, delay in operations or transmission, failure of communication lines, or any errors or omissions in content.
  21. All account balances and transactions appear in U.S. currency ($).
  22. Lottery Winnings Rule. On occasion we will have customers who win an enormous amount of money. In cases such as this we apply what it calls the 'Lottery Winnings Rule'. This stipulates that the customer may make a withdrawal from his account of no more than 3x the credit limit that the customer started the week with. Example: If a customer has a $5,000 credit limit and wins $50,000 in one week the customer may request a withdrawal of at maximum of $15,000 ($5,000 x 3) from his/her account per week, until the balance is fully withdrawn.
  23. In those types of games or contests in which a draw is a common result, We may offer a three-way line with the draw as the third betting option. In these cases, when the outcome is a draw, only those bettors who wagered on the draw will be paid as winners; those who wagered on either team or contestant to win will lose their stake.
  24. We reserve the right to suspend a client account without prior notice and return all funds.
  25. We communicate with our clients via the email address & phone number listed during the sign up process. It is the responsibility of the customer to maintain an active email account, to provide us with the correct email address and to advise us of any changes in the address or phone number. Any customer not having an email address and/or phone number reachable by us will have his account suspended until such an address and/or phone number is provided to us.
  26. In the event of there being a discrepancy between the English language version of these rules and any other language version, the English language version will be deemed to be correct.
  27. We reserve the right to void wagers placed on an obious line mistake.
  28. Wagers placed after an outcome has occurred will be void.

STRAIGHT BETS:

Straight bets are bets placed on a side or a total or money line on any sport. As well as special wagers such as futures, propositions or match ups.


SPREADS:

A straight bet on a spread (one of the playing teams) usually involves a point-spread. In this case you are wagering on a team to win the given time period on which you wager (game, halves or periods) after the score is adjusted by the particular point-spread. Normally point spreads are at a flat line, which means risking $110 to win $100. The favorite is denoted by the minus sign and the underdog by the plus sign. Home teams are always listed on the bottom, unless otherwise specified, for example Bowl games.

For example:

Colts -1 ½ Dolphins +1 ½, if you take the Colts, they must win by at least 2 points, in order to cover the spread, and if you take the Dolphins, they can lose by 1 point, for them to be covered by the spread.


TOTALS:

When you wager on a total you are wagering that the score of the game for the given time period (game, halves or periods) will be over or under a designated number. This wager is for the combined total for both teams playing to go over or under the designated number. There is also Team Totals, in which case only the selected team's score will count towards the wager. Normally totals are at a flat line, which means risking $110 to win $100. Total wagers on the full game or 2nd half include overtime periods except in the case of Soccer when three way betting is offered ( the tie is offered as a betting option). If the tie is offered as an option overtime is not included in the calculation of the game total. Overtime is NOT included in 4th quarter wagers or 3rd period wagers.


MONEY LINE:

Money lines are used to some degree in most major Sports. In a money-line bet you are wagering on the outright winner of the contest independent of any point-spread. For every money line there is one number for each of the two sides of the play, the underdog and the favorite.

An example of a money-line in football is:

Colts -140 / Dolphins +120

In this example the favorite is denoted by the minus sign and the underdog by the plus sign. You would wager $140 to win $100 on the Colts (the favorite) and you would wager $100 to win $120 on the Dolphins (the underdog). Because no point-spread is used to determine the winner you must risk more money to win less on the favorite and vice-versa on the underdog.


RUN LINE:

When wagering on baseball you can select the run line as your wager option. A baseball run line is a combination of a point spread and a money line. In a run line you lay 1.5 runs on the favorite and also you either lay or get money depending upon the degree of the favorite. The reverse is true for the underdog. You get 1.5 runs and again you either lay or get money depending on the degree of the underdog.

An example of a run line is:

Yankees +1.5 -140 / Dodgers -1.5 +120

In this example you get 1.5 runs with the Yankees but you must lay $140 to win $100. If you choose the Dodgers you must lay 1.5 runs but you get $120 for every $100 you lay.

Note:

You cannot take a parlay between the run line and the Total of the same game.

Run lines are always Listed Pitchers and the game must go 9 innings, 8 1/2 if the home team is winning.


FUTURE PROPS:

At our site we offer proposition wagers on selected college and pro games. These can include individual player propositions and team propositions. Players and teams must start the contest for the props to be considered action and where applicable the game must go the official length for the prop to be action.

Future wagers can also be found at our site. These include wagers to win the championship, conference, division, etc. Over/Under on season wins are also available. All bets are paid at the conclusion of the event or season in question. In the event of a dispute not covered here Las Vegas rules apply.

There are different limits on the various propositions and they can only be played as a straight wager no hookups are allowed.


TEASERS:

Teasers allow you to select multiple teams AND GIVES YOU A NUMBER OF POINTS THAT CHANGES THE LINE TO YOUR ADVANTAGE.

Teasers are only for football and basketball. The number of points varies depending on the sport and number of teams selected. All special and super teasers (10 to 13 points) any tie is a loss. All claims on teasers please contact your Agent.


IF-BETS:

If bets are a chain of conditional straight wagers based on two possible conditions: If win (single action) and if win, tie or cancel (double action). In the first case, single action, the bettor will have action on the next wager in the chain only if the first one wins and so on down the chain. In double action the player will have action on the next bet and so on if the first bet wins, ties or cancels. You may hook up to 10 selections max.

If bets can contain 2 or more selections and cannot have any open spots. All parts of an individual if bet must be placed at the same time and be for the same amount or lower than the one before it. All bets are graded on an individual basis. This bet lets the player have action on a multiple number of games with minimal risk. You are using the money you wagered on the first game to wager on the second and so forth. Each bet is graded independently so you do not have to win all selections like a teaser or parlay.


REVERSES / ACTION REVERSE

A reverse bet (also known as an action reverse) is a set of if-bets going both forward and in reverse order.

For Example:

The First Part: IF Miami Dolphins -3.5 $110 to win $100 Double Action (If win, push, no action, or cancelled)

Then:

Phoenix Suns (-175) Risk $110 to win $63

Second Part: IF Phoenix Suns (-175) $110 to win $63 Double Action (If win, push, no action, or cancelled)

Then:

Miami Dolphins -3.5 Risk $110 to win $100

Total risk- $220 (maximum risk) to win $326

Possible outcomes:
  1. If the Dolphins and the Suns both win, you will win $163 on the first part of the wager and $163 on the reverse part, for total winnings of $326.
  2. If the Dolphins win and the Suns lose, you will lose $10 on the first part of the wager and $110 on the reverse part, for total losses of $120.
  3. If the Suns win and the Dolphins lose, you will lose $110 on the first part of the wager and $47 on the reverse part, for total losses of $157.
  4. If one team pushes, is no action, or is cancelled and the other team is a loss, you will lose $220.
  5. If one team pushes, is no action, or is cancelled and the other team wins, you will either win $126 (63+63) for the Suns or $200 for the Dolphins (100+100).

PARLAYS:

A parlay is a wager in which you choose 2 or more teams or totals together in one wager in order to receive a larger payout while risking a smaller amount of money.

You can mix and match different sports into parlays, and even create parlays with the same game (with some restrictions).

Correlated parlays are not allowed. An example of this would be a parlay with the 1st half and the game spread of the same game.

A loss on any part of the parlay constitutes a loss.

In the case of a push AND all other winners the parlay reverts down one level.

For Example:

A 6-team parlay with one push and five winning plays would revert to a 5-team parlay for purposes of payout.

In the case of a 2-team parlay with one push and one winner the parlay will revert to a strait wager with the amount of the parlay used as the "risk" amount.

Open parlays are allowed and the open spot must be filled by Sunday at midnight the week the wager was placed.

In the case of a push and all other winners the parlay reverts down one level. For example, a 6-team parlay with one push and five winning plays would revert to a 5-team parlay and will pay 5 team parlay odds.

In the case of a 2-team parlay with one push and one winner the parlay will revert to a strait wager with the amount of the parlay used as the "risk" amount. For example a 2-team with one push would pay out as a straight wager, based on the odds of the winning choice.

Buying points on parlays is allowed, you may buy up to 2 pts, Note that buying points will change the payout odds.


ROUND ROBIN BETS

Round robin bets are multi-team bets between three and ten teams. These teams are then used to create as many two team parlay combinations as possible. In a round robin bet, the amount you bet is the amount that is bet on each two team parlay. If you bet $200 on 6 two team parlays, you are betting a total of $1200. If one of your teams in the round robin bet loses, then all parlays associated with that team also lose. In the case of a push with one of your teams, all parlays associated with that team become a straight bet. The risk on this straight bet is the same as the parlay. Each two team parlay has a 13/5 (2.6/1) payout.

3 Team Round Robin Example:
Outcome Teams Line Odds Amount Max. Risk Max. Win Total
Win NY Giants -3 ½ -110 $100 $300 $780 $60
Lost Chicago Bulls +5 -110
Win San Diego -5 ½ -110

Let's analyze the above Round Robin bet by each two team parlay. To figure out how many two team parlays you have simply use this formula: NT (NT-1)/2 where NT = number of teams

In our example we have 3 two team parlays:
  1. NY Giants and the Chicago Bulls. You lost this parlay because your Chicago Bulls bet lost.
  2. NY Giants and SD Chargers. You won this parlay because both your bets were winners.
  3. Chicago Bulls and SD Chargers. You lost this parlay because the Chicago Bulls bet lost. As stated above, all parlays associated with a losing bet lose.

In sum, you risked $300. The maximum you could have won was $780 if all your two team parlays were winners. However, only 1 out of 3 parlays won. You lost $200 and won $260 leaving you with a total of $60.


OPEN WAGERS:

Open wagers allow our members to play teasers or parlays making one selection at different times or even different days.

Example:

3 Team Parlay $100 to win $600

  1. Cowboys -8
  2. Dolphins -14
  3. OPEN SPOT

POINT BUYING:

Buying points moves the point spread in your favor by the number of points purchased.  Customers may buy half points on football and basketball game sides and totals only.  First half and half-time point buying is not available. Each half point purchased increases in cost for each additional point.  The maximum amount of points allowed is 2 points.

The number "3" and "7" in the football are key numbers.  It costs extra to buy on and off these numbers.   The amount of the extra cost will vary from league and from sport.


FOOTBALL:

Full Game, Halves and Quarters:

  1. Following 55 minutes of play (5:00 left on the clock), all wagers are considered action and will be graded that day, regardless of any stoppages in play throughout the day. If the game is suspended after 55 minutes and resumed on another date, only the action on the scheduled day will count for wagering purposes. Any game that does not go 55 minutes will be considered no action and all wagers will be refunded.
  2. All wagers for the game will include overtime.
  3. All wagers for the 2nd half will include overtime.
  4. All wagers on the 4th Quarter will NOT include overtime. This includes both 4th Quarter wagers prior to the start of the game and also in progress live quarter wagers. The 4th quarter must be fully completed for action.

All wagers on 1st, 2nd, 3rd Quarter, and 1st half, will be graded upon full completion of the respective period and will have action regardless if the full game goes the required 55 minutes.


FOOTBALL PROP RULES:

Team to score first: Upon first scoring play this wager is graded and will have action regardless if the game is suspended or cancelled early.

Score in designated time: Upon the completed time period stated, the wager will be graded and will have action regardless if the game is suspended or cancelled early.

First scoring play and team to score first: Upon a team scoring a touchdown, field goal, or safety the wager will be graded and will have action regardless if the game is suspended or cancelled early.

Three unanswered scores: Game must go 60 full minutes for this wager to be graded. If the game is cancelled or suspended early and not resumed on the same day, then there will be no action and all wagers will be refunded. Extra points and two point conversions do NOT count for this wager.

Player Props: Stated player must suit up and be on the field for a minimum of one play for action. [Note: A Kicker who does not participate because of a shutout, but whom suited up and was available, is considered to have action] Contest Props: For all contest wagers, for example Player to score the first touchdown, all players are action.

Unless specified above, game must go full 60 minutes for action on all other proposition wagers. If the game is cancelled or suspended early and not resumed on the same day, then there will be no action and all wagers will be refunded. Overtime is counted on all props unless otherwise specifically stated.


BASKETBALL:

Minimum Time for Action:

  1. College and WNBA basketball games must go at least 35 minutes to have action.
  2. NBA games must go at least 43 minutes to have action.
  3. For wagering purposes, winners and losers are determined by the final score (including overtime), provided that the game has gone the minimum time as specified above. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
  4. If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all transactions will be refunded.

Additional Rules:

  1. All wagers on the game and all wagers on the second half will include overtime scoring.
  2. Wagers on fourth quarters do not include overtime scoring.
  3. Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action.
  4. These rules apply to both college and professional basketball.
  5. Las Vegas wagering rules will apply to any situations not covered herein.

BASEBALL:

Full Game Wagering:

  1. When wagering on total runs (over/under) the game must go 9 innings (8.5 if the home team is ahead) to have action. If a game is called or suspended in extra innings, the score will be determined after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the score is determined at the time the game is called.
  2. Wagers on Total runs and Runlines will be refunded if a pitcher change occurs prior to both listed pitchers throwing at least one pitch.
  3. The result of a game is official after 5 innings of play unless the home team is leading after 4.5 innings. If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called. All transactions will be refunded if the home team ties the game and it is then suspended. Events will not carry over to the following day unless otherwise specified.
  4. We do not recognize postponed games, protests or overturned decisions for wagering purposes. All baseball wagers must go the day written, otherwise there is no action and all monies are refunded.
  5. Money-line wagers on baseball will be accepted in the following manner:
  6. * Action - team against team, regardless of the starting pitchers.
    * Listed Pitchers -if both starting pitchers are not exactly as specified at the time of the bet, the wager will be deemed "no action".
    * One Listed Pitcher -this is a wager on or against one specified pitcher, regardless of the other starting pitcher. If the specified pitcher does not start, the wager is deemed "no action".
    (Examples: "the Red Sox versus Wells" indicates a wager against Wells. "Wells against the Red Sox" indicates a wager on Wells).
  7. A pitcher is deemed a starter after throwing the first pitch to the opponent's first batter.
  8. Wagers on Runlines and Totals will always be listed pitchers.
  9. All games must go at least the game must go 9 innings (8.5 if the home team is ahead) for wager to have action on the Baseball Grand Salami.
  10. All moneyline wagers that have action. If there is a pitching change, the moneyline price will be computed with revised odds based on the new pitchers.

FIRST-HALF WAGERS (5 innings):

  1. All wagers on baseball first halves (5 innings) will be decided on the basis of the score at the end of five full innings.
  2. If a game does not go five full innings, all first-half wagers (5 innings, 4.5 if the home team is winning) will be deemed no action and the wagers refunded to the players account.
  3. Once 5 full innings have been completed, all wagers on the first half (5 innings) will stand regardless if the game goes the full 9 innings, 8.5 in the home team is winning.
  4. All first-half wagers (5 innings) must list both pitchers. If either listed pitcher does not start, wagers on the first half (5 innings) will be canceled.

SECOND-HALF WAGERS (Las 4 innings):

  1. Bets are based on the score from the top of the 6th inning till the end of the game. Must be a complete game (i.e. 9 innings, or 8½ innings if the home team is ahead). Wagers include extra innings.
  2. All wagers are action, regardless of pitcher.

NCAA, NCAA SOFTBALL AND LITTLE LEAGUES:

  1. These games have action regardless of their starting or completion date.
  2. Any baseball, softball, or little league game ending as a result of the mercy rule will have action on all wagers unless otherwise noted.
  3. Bottom team listed does not necessarily bat last.

BASEBALL PROPS:

  1. MLB Series: Regular season series wagers have action as long as a minimum of two games are completed. Once a team wins a series wagers will be graded (only the first three games of the series count for wagering purposes).
  2. Score First: Once any team scores this wager will have action, listed pictures must start.
  3. Score in the first inning: Must go one completed innings for action, listed pitchers.
  4. Total hits runs and errors: Must go at least 8½ innings for action listed pitchers.
  5. Team Totals: Must go at least 8½ innings for action listed pitchers.
  6. Pitcher and Player Props: Game must go at least 8½ innings for action player must start.
  7. Reverse and Alternate Runlines: Listed pitchers, must go at least 8½ innings for action.

BASEBALL LIVE BETTING:

  1. No listed pitchers game must go at least 8½ innings if the home team is winning.

HOCKEY:

Minimum Time for Action:

  1. Hockey games must go at least 55 minutes to have action.
  2. For wagering purposes, winners and losers are determined by the final score, provided that the game has gone the minimum time as specified above.
  3. Overtime:
    For wagering on games in the National Hockey League, the final score includes overtime. If a game requires a shoot-out to determine the winner, One goal will be awarded to the winner for the final score (regardless of how many goals scored in the shoot-out) which will be recognized for the total goals scored as well as the winning team.
    For wagering on games in any domestic European league, the final score includes overtime, otherwise specified.
  4. If a game is suspended after the minimum time has been played and not resumed the same day, then regardless of whether the game is completed at a later date, the score when the game is halted will determine the betting results.
  5. If play is suspended before the minimum time has been reached and not resumed the same day, all bets will be scored as 'no action' and all wagers will be refunded.
  6. Ice Hockey International/European/hockey/NHL 3 way lines bets on European Hockey Leagues (Russia, Sweden, Finland, Germany, Austria, Swiss and Czech, etc) will be settled based on the score at the end of Regulation Time unless Otherwise stated.

ADDITIONAL RULES:

  1. Our site does not sell points in hockey wagers.
  2. Unless noted before a contest, all events must be played on the scheduled date and at the scheduled site to have action.
  3. Our site does not offer teasers in hockey.
  4. Las Vegas wagering rules will apply to any situations not covered herein.

INTERNET SPECIFIC INTERNET RULES:

  1. You should determine whether or not these services are permitted under the laws of your jurisdiction.
  2. Account balances must be verified by the player on each Internet login prior to wagering. When you verify and accept your account balance, you agree that all previous transactions are correct and you do not have any claims. Claims or disputes must be settled at this time. For disputes, claims, additional account information, or to report account discrepancies, contact Customer Service at 888-963-7085. Note that there is a seven (7) day window from the date the wager was placed to settle any claims.
  3. All Internet transactions are logged and backed-up regularly. In any and all cases of dispute, both management and the player agree that the log backup shall serve as the final authority in the dispute and that all wagers will be adjusted accordingly. Claims must be lodged within five days from the date the wager was made. No claims will be honored after this five-day period. Players are responsible for verifying the accuracy of all account transactions. In order to log an internet claim the customer must provide a valid ticket# which is given for every internet play.
  4. Any manipulation of prices and or spread will result in the ticket being marked a loser.

SOCCER:

  1. We accept single-match bets on every match we offer. All soccer matches must go 90 minutes for wagers to be valid.
  2. Soccer kickoff dates and times displayed on our website are an indication only and are not guaranteed to be correct. Bet offers are often posted before exact kickoff dates and times are set by league administrators. As matches draw near, our displayed times will become more accurate. When kickoff dates or times change slightly for any reason (examples include, but are not limited to: television broadcasting requirements, team and supporter travel requirements, scheduling of European club competitions, and minor ground repair) wagers will continue to be valid. If a match is cancelled and rescheduled more than 48 hours into the future wagers will be considered void and all stakes will be refunded. In case of inclement weather or other disruption, wagers will remain "pending" for 48 hours. If it is unclear as to whether bets should stand or be refunded because of a postponement, we will follow the consensus rulings of bookmakers in Asia and in Europe.
  3. Unless otherwise specified, wagers on the outcome of a match will be decided on regulation time only. This includes two halves of play and any time the referee adds on to compensate for injuries and other stoppages and will be referred to at times as "Full Time". It does not include periods of extra time nor penalty shootouts.
  4. If a match is suspended before full time is reached, and not completed the same day, wagers on the outcome of the match are considered void and all stakes shall be returned.
  5. Over/Under: A match must reach full time for wagers on the total number of goals scored in the match to be valid.
  6. Should there be a dispute over a proposition (examples include, but are not limited to: name of the first goal scorer; time of a goal) wagers will be settled and paid based on the reports of the sporting media.
  7. 3 way line wagering: When the "Draw" option is offered for a soccer game then there will be no pushes for the money line. For Example, if the 3 way line is the following:
    Mexico +175
    USA +150
    Draw +200
    If you wager on USA, USA must win the game in full time (both halves + injury time) for you to win the wager. If USA and Mexico are tied after full time, then the Draw is the winner and any wagers on Mexico and USA will be scored as a loss.
  8. Wagers on a team to 'Raise the Cup' or to 'Advance' or any other term implying that the team will win the match will be graded based on the final outcome of the game including all overtime and shootout periods.
  9. In the case of a shootout the team winning the shootout will be awarded one goal towards any wager (side, total, etc) in which shootout time is included.
  10. For player props to have action the game must go the full time. "First" props will be graded when the props happen. These include but are not limited to: First Goal, First Penalty Kick, First Corner Kick, First Card, etc. 1st half props will be graded at the end of the first half. Any props that have a time limit to them will be graded when that limit has been met. Example: Goal in first 20 minutes will be graded after the first 20 minutes has been reached.
  11. All Soccer Props will be graded at the end of full time (both halves + injury time). Overtime and shoot-outs do not count for props unless otherwise specified.
  12. 2nd Half wagers are only for the 2nd half. Overtime and shoot-outs are not included in 2nd half wagers.

HANDICAP BETTING:

  1. Single Handicap: 0.5, 1, 1.5 goals are added to the underdogs score or subtracted from the favorites score when determining the results.
  2. Double Handicap (Asian Handicap):  This wager type splits a wager into two wagers, each with the same moneyline, but at a different single handicap.
    For Example:
    Barcelona     -1 and -1.5,   -125
    LA Galaxy     +1 and +1.5, +105
    A $100 wager on Barcelona becomes two separate wagers:

    1. $50 on Barcelona -1 at -125 and
    2. $50 on Barcelona -1.5 at -125 

    For this Double Handicap 50% on one handicap and 50% on the other, the same for the payout.

BOXING:

  1. When the bell sounds to begin the first round, the bout will be considered official for betting purposes, regardless of the scheduled length or title.
  2. If the scheduled length of the match is changed, all prior wagers on the number of rounds the bout will last will be graded as 'No Action'.
  3. Each round is three minutes in duration; a half-round is defined as ninety seconds.
  4. For wagering purposes, the disqualification of a boxer during a match will be counted as a knockout by his opponent.
  5. If the wagering offer on a match includes the draw as a third option and the match ends in a draw, wagers on the draw will be paid, while wagers on either fighter will be lost. If the wagering offer includes only the two boxers, with the draw either not offered or offered as a separate proposition, and the match ends in a draw, wagers on either fighter will be refunded.
  6. In situations not covered by the previous rules, the wagering decision announced by the Don Best Sports information service will be considered official and binding.
  7. Las Vegas wagering rules will be used for any situation not covered herein.

AUTORACING:

A. POSTPONEMENTS

If a race or qualifier is postponed for any reason, all wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be cancelled and all transactions refunded.

B. NASCAR RACES

  1. The Official NASCAR winner of the race shall be the winner of the race for wagering purposes; this includes all races which are halted prematurely for any reason.
  2. In head-to-head matchups, both drivers must start the race in order for the wager to be considered "action".
  3. If a starting driver who has completed at least one lap is replaced during the race by another driver for any reason, the starting driver will be awarded the finishing driver's position at the end of the race.
    Example: Driver WATSON starts the race, completes 8 laps, but leaves the race due to injury, and then replacement driver JACKSON finishes the race and places 10th. In the race standings, driver WATSON would be credited with a 10th place finish.
  4. Futures (Ante post) Betting: All futures (Ante post) bets have action. Should a driver withdraw before a race begins, bets on that driver to win the race lose.

C. NASCAR QUALIFIERS

  1. For qualifying matchups, only the times posted during the qualifying session are used.
  2. If a driver starts a lap but does not post a time, the driver is deemed to finish last, losing to all drivers who post a time. If more than one driver starts a lap but does not post a time, all such drivers are tied.
  3. If a driver does not cross the start line, all wagers that specify that driver are considered "no action".
  4. Disqualifications that occur more than 30 minutes after the qualifying session has ended are not recognized for wagering purposes.

TENNIS:

  1. Match Betting:
    If a player retires or is disqualified at any point during a match ALL bets will be graded as NO ACTION and the money will be refunded.
  2. Delay or Suspension:
    If the start of a match is delayed, or if play during a match is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the monies refunded.
  3. Futures (Ante post) Betting:
    All futures (Ante post) bets have action. Should a player withdraw before a tournament begins, bets on that player to win the tournament lose.
  4. Change of Venue or Playing Surface:
    If the venue or playing surface for a match is changed, the wagering odds for match bets will be adjusted. Match bets placed at the pre-adjustment odds are void. Futures or Ante post wagers will stand.
  5. Tennis in game lines (Live Line) Two full sets must be completed for wagers to stand, no 48 hour rule applied in case the match gets suspended.

GOLF:

  1. If the start of a round is delayed, or if play during a round is suspended, all pending wagers will remain valid for 48 hours. If the postponement lasts more than 48 hours, all wagers will be canceled and the monies refunded.
  2. In the event a tournament does not go the specified number of completed holes (usually 72), and the tournament is shortened by tournament officials, the leader at the end of the number of holes determined to be official by tournament officials shall be the winner.
    Example: A tournament is scheduled for 72 holes, but only 54 holes can be played because of weather. The leader at the end of 54 holes would be declared the winner of the tournament.
  3. In the event that two (or more) golfers are tied for the lead at the end of regulation play, a sudden death playoff is normally used to determine the winner of the tournament. In this case, the winner of the playoff is the winner for betting purposes. All other golfers in the playoff will be graded as 2nd place finishers.
    Example: Fisher and Morris are tied at the end of regulation play, and a sudden death playoff is declared. Fisher scores a 4 on the first playoff hole, and Morris scores a 5. Fisher is the winner of the tournament, and Morris is awarded a 2nd place finish.
  4. In some tournaments, tournament officials may have the individuals play a specified number of holes to determine the tournament winner. In this case, the golfer with the lowest score after the specified number of holes completed shall be declared the winner, and all other golfers in the playoff will be graded as 2nd place finishers.
  5. Golf Match-ups: In head to head match-ups, both golfers must tee off in order to have action. If both players tee off, the golfer with the most completed holes is the winner of the match-up; if both players complete the same number of holes, the one with the lower score is the winner.
    Example: Match-up money-line:
    Woods -120
    Mickelson +100
    If Woods and Mickelson both tee off for the tournament in question, the above match-up is "in action". If both golfers fail to make the cut to advance to the final rounds of play, the golfer with the lower score wins.
    Suppose Woods completes 36 holes with a score of +8; Mickelson completes 36 holes with a score of +9. In this case, Woods wins the match-up since he has a lower score than Mickelson does.

    If Woods and Mickelson complete regulation play, and each has a score of -3, the match-up would be a tie, and monies refunded, except in the case where Woods and Mickelson were tied for 1st place at the end of regulation play (in which case a sudden death playoff would be used to determine the winner).

PROPS SECTION:

Death Pool 2019 Official Rules

  1. The object is to guess the person who will die first from the list of 100 known people, and as soon as a person from the list dies, the existing wagers are graded, and the death pool starts over.
  2. The death pool runs from the moment it's opened until a person listed dies, there is no time limit for the death pool.
  3. In the event of a tie, meaning if two or more people on the list die on the same day, the wager will be deemed as a push and the funds will be refunded for the player (s) who selected the people who died. As for the rest of the wagers selected on the death pool they will be graded as losers.

LOTTO RULES:

  1. Rules for Lotto are very simple. They are based on each state's daily Pick 4.
  2. There are two types of bets:

    - The sum of the 4 winning numbers will be either odd or even.

    - The sum of the 4 winning numbers will be over or under a certain number.
  3. The time for all lotto drawings are in Eastern Standard Time (US) please note this if you are on a different time zone.
  4. Note that certain states have one daily drawing and others may have two drawings.
  5. Each state's lotto wagers will close 30 minutes before the official drawing is made.
  6. Maximum wager amount $200
  7. Lotto wagers will be graded at 2 different times daily: (subject to the drawings being made on each state)

    -3:00p.m. EST for the midday drawings

    -11:00p.m.EST for the PM drawings

 

LIVE BETTING RULES:

  1. Live lines are wagers that can be placed on specific games after they have started.
  2. Live Lines are available for all major sports and consist only of straights wagers (no hookups) that vary between a spread, total and or moneyline depending on the event.
  3. All Live lines are for the complete game score including overtime unless otherwise stated.
  4. Live Lines will be offered at our discretion. We do not guarantee a line at any point in the game.
  5. Live lines have the same rules as the regular lines for grading purposes For Example:
  6. Soccer Live Lines are only for the 90 minutes regulation time and Football Live Lines must go at least 55 minutes to be final.
  7. All live wagering tickets are subject for review during the duration of the game, for the wager to stand.
  8. Past post tickets due to linechange and/ or score after tickets are submitted will be deleted.
  9. Any obvious or bad line as judged by us will be canceled regardless of when the wager was placed.
  10. Do to the nature of the live lines there is a retention period after placing a wager for review to have action.

Live Betting Rules

The following rules apply for Live Betting:

Markets do not include overtime unless otherwise stated.

Offering: Lines are offered at the discretion of BetBanks.com. We do not guarantee having a line available at any point in the game. All Live-Betting wagers are to be placed exclusively online. Live In-Play lines are offered for televised games on selected sports.

Information Displayed & Score Board: Although we make every effort to ensure all Live In-Play information displayed is correct, information (such as score and time of game and other) is intended to be used as a guide and we assume no liability in the event that any information is incorrect.

Transmition and Bet Delays: For security purposes and to allow bookmakers to closely monitor odds in order to avoid past-post due to transmissions delays, any bets placed on live betting events are automatically delayed. Players may experience a maximum delay of 15 seconds (plus any additional network delays) depending on the sport and the venue of the match.
Please be aware that transmissions described as “live” by some broadcasters may actually be delayed. The extent of any delay may vary between customers, depending on the network set-up on which they are receiving data.

Past-post: If it has been determined by BetBanks.com that a bet was placed after the outcome of an event is known or after the selected participant or team has gained a material advantage (e.g. a score, etc) open and settled bets in question will be cancelled.

Line Errors: In the event where an obvious error has been identified, all bets with that error will be cancelled. In the event that the format of a match differs from our displayed information, we reserve the right to void any wagers.

Grading: Although every effort is made in order to grade bets as soon as an outcome of a market is known, our system needs to obtain the official result in order to settle pending wagers; this process could take a few minutes.

If the outcome of a market cannot be officially verified, we reserve the right to delay the settlement until official confirmation is obtained. In the event of an incorrect settlement of markets, we reserve the right to correct them at any time. In the event a match is not finished or played (e.g. disqualification, interruption, withdrawal, changes in draws etc.), all undecided markets will be voided.

Please refer to our betting rules for information on how we settle specific markets.

‘Automatically Accept Any Odds Change’ feature: Depending on the sport, odds may change drastically from one moment to the next. If the option to “Accept any odds change” during confirmation is turned ON, bets will be accepted at the current market odds without any warning or option to cancel the bet. Please be aware that Live betting wagers CAN NOT BE CANCELLED, and players are responsible for enabling and disabling this option at their discretion.

Live Soccer Rules

General Soccer Rules

All odds are subject to fluctuation and, unless specified otherwise, the odds are based on the result at ‘full-time’ (the terms ‘regular time’, ‘full-time’, ’90 minutes play’ and ‘normal time’ are all used to denote the period of play which includes injury time but not scheduled extra time, penalty shootout, etc.).

When live betting is available, there is generally a delay in satellite transmission, therefore we reserve the right to settle any bet placed within the five second period after a goal has been scored or a penalty awarded, with revised odds that reflect the state of play when the bet was made; or void the bet if the market has already been determined.

All markets (except halftime, first half markets, extra time and penalty shootout) are considered for regulation time only (90 minutes of regulation plus injury time).

Markets do not include overtime unless otherwise stated.

If a match is interrupted and continued within 48 hours after the initial kick-off, all open bets will be settled with the final result. Otherwise all undecided bets are considered as voided.

Markets are based on the result at the end of a scheduled 90 minutes of play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time or penalty shootout.

Settlement and Cancellation Rules

If the markets remain open while goals, red or yellow-red cards or penalties have already taken place, we will reserve the right to void any bet.

If a market was opened with a missing or incorrect red card, we reserve the right to void any bet.

If odds were offered with an incorrect match time, we reserve the right to void any bet.

If a match is interrupted or postponed, all unsettled bets will be cancelled unless the market is already determined.

If the team names or category are displayed incorrectly, we reserve the right to void any bet.

Cards Points

Yellow card counts as 10 points and red or yellow-red cards as 25. The 2nd yellow card given to one player which leads to a yellow-red card is not considered. As a consequence one player cannot cause more than 35 booking points.

Settlement will be made according to all available evidence for cards shown during the regular 90 minutes of play.

Cards shown after the match are not considered.

Cards for non-players (already substituted players, managers, players on bench which are not substituted in) are not considered.

Corners Markets

Corners awarded but not taken are not considered.

Soccer Spread Markets

Extra Time – 1st Half Asian Spread

Handicap Betting

With handicap betting, the bookmaker awards the side that is supposedly weaker with a virtual goal advantage which statistically increases the chances for a draw between the teams or a win for the underdog and will be added to the actual end result for betting purposes.

The favorite is handicapped. If the odds are equal, the away team is awarded the goal advantage.

Handicap Line PK

If either team wins by any margin, the winning team will be settled as the winning selection.

In the event of a draw, all bets are voided and stakes are refunded.

Bet counts only for the first 15 minutes of Extra Time.

Handicap Line PK and -½ goal (PK and -0.5)

The bet is split in two parts:

- One part of the bet is a Pick ‘Em.
– One part of the bet is a ½ goal line.
Favorite giving away a PK and -½ goal:

A win by 1 or more: All bets on this selection are winners.
Draw: Half the stake is settled as a winner and the other half is refunded to the customer.
Loss by any score: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -½ (-0.5)

Favorite giving away -½ (-0.5) goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are a loss.
Loss by any score: All bets on this selection are a loss.
Underdog receiving +½ (+0.5) goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners.
Loss by any score: All bets on this selection are a loss
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -½ (-0.5), -1

The bet is split in two parts:

- One part of the bet is a ½ goal line.
– One part of the bet is a full goal line.
Favorite giving away -½ (-0.5), -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a winner and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +½, +1 (+0.5, +1) goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a loss and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -1

Favorite giving away -1 full goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Underdog receiving +1 full goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -1,-1½

The bet is split in two parts:

- One part of the bet is a full goal line
– One part of the bet is a 1½ goals line.
Favorite giving away -1, -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1, +1½ goals:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a win and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -1½

Favorite giving away -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -1½,-2

The bet is split in two parts:

- One part of the bet is a 1½ goals line.
– One part of the bet is a 2 goals line.
Favorite giving away -1½, -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a win and the other half is refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1½, +2 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a loss and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -2

Favorite giving away -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are voided and refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2 goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are voided and refunded to the customer.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -2, -2½

The bet is split in two parts:

- One part of the bet is a 2 goals line.
– One part of the bet is a 2½ goals line.

Favorite giving away -2, -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2, +2½ goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners.
Loss by 2: Half the bet is a winner and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -2½

Favorite giving away -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are a loss.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are winners.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Handicap Line -2½, -3

The bet is split in two parts:

One part of the bet is a 2½ goals line.
One part of the bet is a 3 goals line.
Favorite giving away -2½, -3 goals:

Win by 4 or more: All bets on this selection are winners.
Win by exactly 3: Half the bet is a winner and the other half is refunded to the customer.
Win by exactly 1 or 2 goals: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2½, +3 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1 or 2: All bets on this selection are winners
Loss by 3: Half the bet is a loss and the other half is refunded to the customer.
Loss by 4 or more: All bets on the selection are a loss.
Bet counts only for the first 15 minutes of Extra Time.

Extra Time – Asian Spread

Handicap Betting

With handicap betting, BetBanks.com awards the side that is supposedly weaker with a virtual goal advantage which statistically increases the chances for a draw between the teams or a win for the underdog and will be added to the actual end result for betting purposes.

The favorite is handicapped. If the odds are equal, the away team is awarded the goal advantage.

Handicap Line PK

If either team wins by any margin, the winning team is to be settled as the winning selection.

In the event of a draw, all bets are voided and stakes are refunded.

Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line PK, – ½

The bet is split in two parts:

- One part of the bet is a Pick ‘Em.
– One part of the bet is a ½ goal line.
Favorite giving away PK, -½ goal:

A win by 1 or more: All bets on this selection will be winners.
Draw: Half the stake is settled as a loss and the other half is refunded to the customer.
Loss by any score: All bets on this selection are a loss.
Underdog receiving PK, +½ goal:

Win by any score: All bets on this selection are winners.
Draw: Half the stake is settled as a winner and the other half is refunded to the customer.
Loss by any score: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -½

Favorite giving away -½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are a loss.
Loss by any score: All bets on this selection are a loss.
Underdog receiving +½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners.
Loss by any score: All bets on this selection are a loss
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -½,-1

The bet is split in two parts:

- One part of the bet is a ½ goals line.
– One part of the bet is a full goal line.
Favorite giving away -½, -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a winner and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +½, +1 goals start:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a loss and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -1

Favorite giving away -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are voided and refunded to the customer.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1 goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -1,-1½

The bet is split in two parts:

- One part of the bet is a full goal line
– One part of the bet is a 1½ goal line.
Favorite giving a -1, -1½ goals start:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1, +1½ goals:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a win and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -1½

Favorite giving away -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -1½,-2

The bet is split in two parts:

One part of the bet is a 1½ goals line.
One part of the bet is a 2 goals line.
Favorite giving away -1½, -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a win and the other half is refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1½, +2 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a loss and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -2

Favorite giving away -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are voided and refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2 goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are voided and refunded to the customer.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -2, -2½

The bet is split in two parts:

- One part of the bet is a 2 goals line.
– One part of the bet is a 2½ goals line.

Favorite giving away -2, -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2, +2½ goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners.
Loss by 2: Half the bet is a winner and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line -2½

Favorite giving away -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are a loss.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are winners.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

Handicap Line – 2½, -3

The bet is split in two parts:

One part of the bet is a 2½ goal line.
One part of the bet is a 3 goal line.
Favorite giving away -2½, -3 goals:

Win by 4 or more: All bets on this selection are winners.
Win by exactly 3: Half the bet is a winner and the other half is refunded to the customer.
Win by exactly 1 or 2 goals: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2½, +3 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1 or 2: All bets on this selection are winners.
Loss by 3: Half the bet is a loss and the other half is refunded to the customer.
Loss by 4 or more: All bets on the selection are a loss.
Bet counts only for the 30 minutes of Extra Time plus injury time.

1st Half – Asian Spread

Handicap Betting

With handicap betting, BetBanks.com the bookmaker awards the side that is supposedly weaker with a virtual goal advantage which statistically increases the chances for a draw between the teams or a win for the underdog and will be added to the actual end result for betting purposes.

The favorite is handicapped. If the odds are equal, the away team is awarded the goal advantage.

Handicap Line PK

If either team wins by any margin, the winning team is to be settled as the winning selection.

In the event of a draw all bets are voided and stakes are refunded.

Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line PK, – ½

The bet is split in two parts:

- One part of the bet is a Pick ‘Em.
– One part of the bet is a ½ goal line.
Favorite giving away PK, – ½ goal:

A win by 1 or more: All bets on this selection will be winners.
Draw: Half the stake is settled as a loss and the other half is refunded to the customer.
Loss by any score: All bets on this selection are a loss.
Underdog receiving PK, +½ goal:

Win by any score: All bets on this selection are winners.
Draw: Half the stake is settled as a winner and the other half is refunded to the customer.
Loss by any score: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -½

Favorite giving away -½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are a loss.
Loss by any score: All bets on this selection are a loss.
Underdog receiving +½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners.
Loss by any score: All bets on this selection are a loss
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -½,-1

The bet is split in two parts:

- One part of the bet is a ½ goal line.
– One part of the bet is a full goal line.
Favorite giving away -½, -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a winner and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +½, +1 goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a loss and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -1

Favorite giving away -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are voided and refunded to the customer.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1 goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -1,-1½

The bet is split in two parts:

- One part of the bet is a full goal line
– One part of the bet is a 1½ goals line.
Favorite giving away -1, -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1, +1½ goals:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a win and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -1½

Favorite giving away -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -1½,-2

The bet is split in two parts:

- One part of the bet is a 1½ goal line.
– One part of the bet is a 2 goal line.
Favorite giving away -1½, -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a win and the other half is refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1½, +2 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a loss and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -2

Favorite giving away -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are voided and refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2 goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are voided and refunded to the customer.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -2, -2½

The bet is split in two parts:

- One part of the bet is a 2 goals line.
– One part of the bet is a 2½ goals line.

Favorite giving away -2, -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2, +2½ goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a winner and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line -2½

Favorite giving away -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are a loss.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are winners.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Handicap Line – 2½, -3

The bet is split in two parts:

One part of the bet is a 2½ goals line.
One part of the bet is a 3 goals line.
Favorite giving away -2½, -3 goals:

Win by 4 or more: All bets on this selection are winners.
Win by exactly 3: Half the bet is a winner and the other half is refunded to the customer.
Win by exactly 1 or 2 goals: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2½, +3 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1 or 2: All bets on this selection are winners
Loss by 3: Half the bet is a loss and the other half is refunded to the customer.
Loss by 4 or more: All bets on the selection are a loss.
Bet counts only for the first 45 minutes of regulation plus injury time.

Game – Asian Spread

Handicap Betting

With handicap betting, BetBanks.com the bookmaker awards the side that is supposedly weaker with a virtual goal advantage which statistically increases the chances for a draw between the teams or a win for the underdog and will be added to the actual end result for betting purposes.

The favorite is handicapped. If the odds are equal, the away team is awarded the goal advantage.

Handicap Line PK

If either team wins by any margin, the winning team is to be settled as the winning selection.
In the event of a draw all bets are voided and stakes are refunded.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line PK, – ½

The bet is split in two parts:

- One part of the bet is a Pick ‘Em.
– One part of the bet is a ½ goal line.
Favorite giving away PK, -½ goal:

A win by 1 or more: All bets on this selection will be winners.
Draw: Half the stake is settled as a loss and the other half is refunded to the customer.
Loss by any score: All bets on this selection are a loss.
Underdog receiving PK, +½ goal:

Win by any score: All bets on this selection are winners.
Draw: Half the stake is settled as a winner and the other half is refunded to the customer.
Loss by any score: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -½

Favorite giving away -½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are a loss.
Loss by any score: All bets on this selection are a loss.
Underdog receiving +½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners.
Loss by any score: All bets on this selection are a loss
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -½,-1

The bet is split in two parts:

- One part of the bet is a ½ goal line.
– One part of the bet is a full goal line.
Favorite giving away -½, -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a winner and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +½, +1 goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a loss and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1

Favorite giving away -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are voided and refunded to the customer.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1 goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1,-1½

The bet is split in two parts:

- One part of the bet is a full goal line
– One part of the bet is a 1½ goals line.
Favorite giving away -1, -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1, +1½ goals:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a win and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1½

Favorite giving away -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1½,-2

The bet is split in two parts:

- One part of the bet is a 1½ goal line.
– One part of the bet is a 2 goal line.
Favorite giving away -1½, -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a win and the other half is refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1½, +2 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners.
Loss by 2: Half the bet is a loss and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2

Favorite giving away -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are voided and refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2 goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are voided and refunded to the customer.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2, -2½

The bet is split in two parts:

One part of the bet is a 2 goals line.
One part of the bet is a 2½ goals line.

Favorite giving away -2, -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2, +2½ goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a winner and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2½

Favorite giving away -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are a loss.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are winners.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line – 2½, -3

The bet is split in two parts:

- One part of the bet is a 2½ goal line.
– One part of the bet is a 3 goal line.
Favorite giving away -2½, -3 goals:

Win by 4 or more: All bets on this selection are winners.
Win by exactly 3: Half the bet is a winner and the other half is refunded to the customer.
Win by exactly 1 or 2 goals: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2½, +3 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1 or 2: All bets on this selection are winners
Loss by 3: Half the bet is a loss and the other half is refunded to the customer.
Loss by 4 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

 

Soccer Main Bets

Total goals

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by both teams will be more than or less than the specified figure.

Bet counts only for the 90 minutes of regulation plus injury time.

3-Way Money Line

Your betting options are Home, Draw or Away.
Predict the winner of the game, or a draw.

Bet counts only for the 90 minutes of regulation plus injury time.

Spread (Handicap Betting)

With handicap betting, BetBanks.com the bookmaker awards the side that is supposedly weaker with a virtual goal advantage which statistically increases the chances for a draw between the teams or a win for the underdog and will be added to the actual end result for betting purposes.

The favorite is handicapped. If the odds are equal, the away team is awarded the goal advantage.

Handicap Line PK

If either team wins by any margin, the winning team is to be settled as the winning selection.
In the event of a draw all bets are voided and stakes are refunded.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line PK, – ½

The bet is split in two parts:

- One part of the bet is a Pick ‘Em.
– One part of the bet is a ½ goal line.
Favorite giving away PK, -½ goal:

A win by 1 or more: All bets on this selection will be winners.
Draw: Half the stake is settled as a loss and the other half is refunded to the customer.
Loss by any score: All bets on this selection are a loss.
Underdog receiving PK, +½ goal:

Win by any score: All bets on this selection are winners.
Draw: Half the stake is settled as a winner and the other half is refunded to the customer.
Loss by any score: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -½

Favorite giving away -½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are a loss.
Loss by any score: All bets on this selection are a loss.
Underdog receiving +½ goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners.
Loss by any score: All bets on this selection are a loss
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -½,-1

The bet is split in two parts:

- One part of the bet is a ½ goal line.
– One part of the bet is a full goal line.
Favorite giving away -½, -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a winner and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +½, +1 goal:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a loss and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1

Favorite giving away -1 goal:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are voided and refunded to the customer.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1 goal:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are voided and refunded to the customer.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1,-1½

The bet is split in two parts:

- One part of the bet is a full goal line
– One part of the bet is a 1½ goal line.
Favorite giving away -1, -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1, +1½ goals:

Win by any score: All bets on this selection are winners.
Draw: All bets on this selection are winners
Loss by 1: Half the bet is a win and the other half is refunded to the customer.
Loss by more than 1: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1½

Favorite giving away -1½ goals:

Win by 2 or more: All bets on this selection are winners.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +1½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by 2 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -1½,-2

The bet is split in two parts:

- One part of the bet is a 1½ goal line.
– One part of the bet is a 2 goal line.
Favorite giving away -1½, -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a win and the other half is refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +1½, +2 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a loss and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2

Favorite giving away -2 goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are voided and refunded to the customer.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2 goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are voided and refunded to the customer.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2, -2½

The bet is split in two parts:

- One part of the bet is a 2 goal line.
– One part of the bet is a 2½ goal line.

Favorite giving away -2, -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: Half the bet is a loss and the other half is refunded to the customer.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2, +2½ goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1: All bets on this selection are winners
Loss by 2: Half the bet is a winner and the other half is refunded to the customer.
Loss by 3 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line -2½

Favorite giving away -2½ goals:

Win by 3 or more: All bets on this selection are winners.
Win by exactly 2: All bets on this selection are a loss.
Win by exactly 1: All bets on this selection are a loss.
Draw or loss: All bets on this selection are a loss.
Underdog receiving +2½ goals:

Win by any score or draw: All bets on this selection are winners.
Loss by exactly 1: All bets on this selection are winners.
Loss by exactly 2: All bets on this selection are winners.
Loss by 3 or more: All bets on this selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

Handicap Line – 2½, -3

The bet is split in two parts:

One part of the bet is a 2½ goals line.
One part of the bet is a 3 goals line.
Favorite giving away -2½, -3 goals:

Win by 4 or more: All bets on this selection are winners.
Win by exactly 3: Half the bet is a winner and the other half is refunded to the customer.
Win by exactly 1 or 2 goals: All bets on this selection are a loss.
Draw or loss by any score: All bets on this selection are a loss.
Underdog receiving +2½, +3 goals:

Win by any score: All bets on this selection are winners.
Draw or loss by 1 or 2: All bets on this selection are winners
Loss by 3: Half the bet is a loss and the other half is refunded to the customer.
Loss by 4 or more: All bets on the selection are a loss.
Bet counts only for the 90 minutes of regulation plus injury time.

 

Soccer Totals Markets

Second Half Total Goals for the HOME Team

Your betting options are 0, 1, 2, 3+
Predict the exact number of goals scored in the second half by the home team.

Bet counts only for the last 45 minutes of regulation (second half) plus injury time.

Second Half Total Goals for the AWAY Team

Your betting options are 0, 1, 2, 3+
Predict the exact number of goals scored in the second half by the away team.

Bet counts only for the last 45 minutes of regulation (second half) plus injury time.

Extra Time – Total goals

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by both teams will be more than or less than the specified figure in Extra Time only.

Bet counts only for the 30 minutes of Extra Time plus injury time.

1st Half – Exact number of goals

Your betting options are 0, 1, 2, 3+
Predict the exact number of goals scored in the first half by both teams.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total Goals for the AWAY team

Your betting options are 0, 1, 2, 3+
Predict the exact number of goals scored in the first half by the away team.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total Goals for the HOME Team

Your betting options are 0, 1, 2, 3+
Predict the exact number of goals scored in the first half by the home team.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Asian Total

Example: Goal line Under 1½, 2 -115.

Bets win if there are 0 or 1 goal total scored in the first half.

Bets win if during the first half there is none or 1 goal scored.

If there are two goals scored exactly in the first half, half the stake will be returned and half will be lost.

Bets lose if there are three or more goals scored in the first half.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by both teams will be more than or less than the specified figure for the first half only.

Bet counts only for the first 45 minutes of regulation plus injury time.

Team Total for the AWAY team

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by the away team will be more than or less than the specified figure.

Bet counts only for the 90 minutes of regulation plus injury time.

Team Total for the HOME Team

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by the home team will be more than or less than the specified figure.

Bet counts only for the 90 minutes of regulation plus injury time.

Total Goals for the AWAY team

The bet is on exactly how many goals the Away Team scores in the match.

Betting options: 0, 1, 2, 3+ goals.

Bet counts only for the 90 minutes of regulation plus injury time.

Total Goals for the HOME Team

The Bet is on exactly how many goals the Home Team scores in the match.

Betting options: 0, 1, 2, 3+ goals.

Bet counts only for the 90 minutes of regulation plus injury time.

Asian Total

Example: Goal line Under 2½, 3 -115.

Bets result in a win if there are 0, 1 or 2 goals scored in the match.

If there are three goals exactly, half the stake will be returned and half will be a loss.

Bets result in a loss if there are four or more goals scored in the match.

Bet counts only for the 90 minutes of regulation plus injury time.

Total goals

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored by both teams will be more than or less than the specified figure.

Bet counts only for the 90 minutes of regulation plus injury time.

Soccer Money Line Markets

Which team will win the penalty shootout?

Your betting options are Home or Away.
Predict the team that will win the penalty shootout.

Extra Time – First Half 3-Way Money Line

Your betting options are Home, Draw or Away..
Predict the winner of the match at the first half of extra time, or a draw.

Only goals scored in the first half of extra time will be considered for betting purposes.

Bet counts only for the first 15 minutes of extra time plus injury time.

Extra Time – Who wins the rest of the match? (Current score X-X)

Current score lists Home team first, Away team second.

Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the extra time, or a draw.

Based on goals scored in the period between when the bet is placed and end of extra time.

Any goals scored prior to the bet being placed will not count.

Bet counts only for the 30 minutes of extra time plus injury time.

Extra Time – 3-Way Money Line

Your betting options are Home, Draw or Away.
Predict the winner of the match at extra time, or a draw.

Regulation time and penalty shootout do not count.

Only goals scored in extra time will be considered for betting purposes.

Extra time includes 2 halves of 15 minutes of play plus injury time.

1st Half – Who wins the rest? (Current score X-X)

Current score lists Home team first, Away team second.

Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the first half, or a draw.

Based on goals scored in the period between when the bet is placed and end of the first half.

Any goals scored prior to the bet being placed will not count.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – 3-Way Money Line

Your betting options are Home, Draw or Away.
Predict the winner of the 1st half, or a draw at 1st half.

Bet counts only for the first 45 minutes of regulation plus injury time.

Who wins the rest of the Game? (Current score X-X)

Current score lists Home team first, Away team second.

Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the game, or a draw.

Based on goals scored in the period between when the bet is placed and end of regulation time.

Any goals scored prior to the bet being placed will not count.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Money Line

Your betting options are Home or Away
Predict the winner of the game, Draw = no action.

Bet counts only for the 90 minutes of regulation plus injury time.

 

Soccer Additional Props

Anytime Goal scorer

Current score lists Home team first, Away team second.

Predict if a player will score a goal at anytime in the match.

Your betting options are: Home Team Player name, Away Team Player name or No Goals scored.

Any goals scored prior to placing your bet do not count towards wager.

Bet counts only for the 90 minutes of regulation plus injury time.

Own goals do not count towards wager.

Next Goal scorer

Current score lists Home team first, Away team second.

Predict the player that will score the next goal in the match.

Your betting options are: Home Team Player name, Away Team Player name or No Goals scored.

Any goals scored prior to placing your bet do not count towards wager.

Bet counts only for the 90 minutes of regulation plus injury time.

Please note that own goals do not count in the settlement of the bets. The market would be considered a cancel.

How will the match be decided?

Predict the way the match will be decided

Your betting options are:

- Home Team to win in regulation time
– Away Team to win in regulation time
– Home Team to win in Extra Time
– Away Team to win in Extra Time
– Home Team to win in Penalties
– Away Team to win in Penalties
Includes Extra Time and Penalty Shootout.

Who advances to next round?

Bet is on either team to qualify to the next round of the tournament.
Includes Extra Time and Penalty Shootout.

Which team has kick off?

Your betting options are Home team or Away team.
Predict which team will kick off to start the match.

When will next goal be scored (Current score X: X)

Current score lists Home team first, Away team second.
Your betting options are min 00-15 min, 15:01-30 min, 30:01-45 min + Injury time, 45:01-60 min, 60:01-75 min, 75:01-90 min + Injury time, no goals scored.

Predict during which specific time period the next goal will be scored.

All bets are settled according to the current score.

Bet counts only for the 90 minutes of regulation plus injury time.

Penalty shootout – Team to score next goal (Current score X-X)

The bet is on which team will score the next penalty.
Any penalties scored prior to your bet do not count.
Bet counts only for the penalty shootouts after extra time is over.

Extra Time – First Half Additional Correct score (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are 0-0, 1-0, 0-1, 1-1, 2-0, 0-2, 2-1, 1-2, 2-2, etc

Predict the exact score at the end of the first half of extra time.

All bets are settled according to the current score.

Bet counts only for the first 15 minutes of extra time plus injury time.

Extra Time – Additional Correct score (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are 0-0, 1-0, 0-1, 1-1, 2-0, 0-2, 2-1, 1-2, 2-2, etc

Predict the exact score at the end of extra time.

All bets are settled according to the current score.

Bet counts only for the 30 minutes of extra time plus injury time.

Extra Time – Team to score next goal (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are Home Team, Draw or Away Team.

Predict which team will score next in the extra time.

Any goals scored prior to placing your bet do not count towards wager.

Bet counts only for the 30 minutes of extra time plus injury time.

Own goals count to the side credited with the goal.

1st Half – Additional Correct Score (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are 0-0, 1-0, 0-1, 1-1, 2-0, 0-2, 2-1, 1-2, 2-2, etc

Predict the exact score at the end of the first half.

All bets are settled according to the current score.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Team to score next goal (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are Home Team, Draw or Away Team.

Predict which team will score next in the first half.

Any goals scored prior to placing your bet do not count towards wager.

Bet counts only for the first 15 minutes of regulation plus injury time.

Own goals count to the side credited with the goal.

Highest Scoring Half

Your betting options are 1st Half; 2nd Half or Equal.

Bet is on the most goals to be scored in either half or equal.

Bet counts only for the 90 minutes of regulation plus injury time

Odd/Even Total goals

Your betting options are ‘Odd’ or ‘Even’.

Predict whether the total number of goals scored by both teams to be an ‘Odd’ or ‘Even’ number.

Bets are settled based on the aggregate sum of total of goals (resulting in an ‘Odd’ or ‘Even’ number).

Any match resulting in 0 – 0 will be settled as an even number of goals.

Own goals count.

Bet counts only for the 90 minutes of regulation plus injury time.

Exact number of goals

Your betting options are 0; 1, 2, 3, 4, 5, 6+

Predict the exact number of goals scored by both teams.

Bet counts only for the 90 minutes of regulation time plus injury time.

If a match is abandoned bets will be voided unless a market has already been determined.

Bets outcome winners (Total Line 2.5)

Your betting options are Home Win and Under, Home Win and Over, Draw and Under, Draw and Over, Away Win and Under or Away Win and Over.

Predict both the winning team and whether the total number of goals by both teams will be more than or less than 2½.

It is a combination of a 3way line and a Total 2½.

All bets are settled according to the specified total line.

If a match is abandoned bets will be voided unless a market has already been determined.

Bet counts only for the 90 minutes of regulation plus injury time.

Both teams to score a goal

Your betting options are ‘Yes’ or ‘No’.

Predict whether or not both teams will score in the match.

Bet counts only for the 90 minutes of regulation plus injury time.

If a match is abandoned bets will be voided unless a market has already been determined.

Additional Correct Score (Current score X: X)

Current score lists Home team first, Away team second
Your betting options are 0-0, 1-0, 0-1, 1-1, 2-0, 0-2, 2-1, 1-2, 2-2, etc

Predict the exact score at the end of regulation time.

All bets are settled according to the current score.

Bet counts only for the 90 minutes of regulation plus injury time.

Correct Score (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are 0-0, 1-0, 0-1, 1-1, 2-0, 0-2, 2-1, 1-2, 2-2, etc

Predict the exact score at the end of the match.

If a match is abandoned bets will be voided unless a market has already been determined.

Bet counts only for the 90 minutes of regulation plus injury time.

Double Chance

Your betting options are Home or Draw, Home or Away and Draw or Away.

This type of bet offers the opportunity to bet on two possible outcomes of a game in a single bet.

This bet requires you to choose two results out of three possible pairings.

Double chance is similar to 1X2 bets except that the end user is able to bet on two out of three possible outcomes by selecting the following options:

If one of the two possible outcomes is achieved, the bet is won.

If a match is played on neutral ground, the team listed first on the website is deemed to be the home team for betting purposes.

Bet counts only for the 90 minutes of regulation plus injury time.


Team to score next goal (Current score X-X)

Current score lists Home team first, Away team second
Your betting options are Home Team, Draw or Away Team.

Predict which team will score next in the match.

Any goals scored prior to placing your bet do not count towards wager.

Bet counts only for the 90 minutes of regulation plus injury time.

Own goals count to the side credited with the goal.

 

Soccer Cards Markets

Sending off?

Your betting options are ‘Yes’ or ‘No’.

Predict whether or not a player get a red card in the game.

A red card issued to a player after he has been substituted, or who has not been used, or issued to coaching staff, or issued during the half time interval, or issued after the referee has blown for full time, will not count for settling purposes.

Bet counts only for the 90 minutes of regulation plus injury time.

1st Half – Total Card Points

Your betting options are Home Team, Draw or Away Team.

Predict the team that will be issued with the most booking points in the first half.

Booking points are 10 points for a yellow card, 25 points for a yellow/red card (a player’s second yellow card) and 25 for a red card. The maximum points per player are 35 (10+25) for a yellow and a yellow/red card.

A card issued to a player after he has been substituted, or who has not been used, or issued to coaching staff, or issued during the half time interval, or issued after the referee has blown for full time, will not count for settling purposes.

Bet counts only for the first 45 minutes of regulation plus injury time.

Game – Total Card Points

Your betting options are Home Team, Draw or Away Team.

Predict the team that will be issued with the most booking points.

Booking points are 10 points for a yellow card, 25 points for a yellow/red card (a player’s second yellow card) and 25 for a red card. The maximum points per player is 35 (10+25) for a yellow and a yellow/red card.

A card issued to a player after he has been substituted, or who has not been used, or issued to coaching staff, or issued during the half time interval, or issued after the referee has blown for full time, will not count for settling purposes.

Bet counts only for the 90 minutes of regulation plus injury time.

Yellow card=10 pts.
Red card= 25 pts
Yellow-Red= 25 pts.

1st Half – Total Exact Cards

Your betting options are 1, 2, 3, 4, 5, 6+

Predict the total numbers of cards issued in the first half.

A red or yellow card issued to a player after he has been substituted, or who has not been used, or issued to coaching staff, or issued during the half time interval will not count for settling purposes.

Bet counts only for the first 45 minutes of regulation plus injury time.

Yellow card=1
Yellow-Red=2
Red card=2

1st Half – Total Cards

Will the cards shown to both teams be ‘Over’ or ‘Under’?
Regulation time only.
Yellow card=1
Yellow-Red=2
Red card=2

Game – Total Exact Cards

Your betting options are: 4, 5, 6, 7, 8, 9, 10, 11, 12+

Predict the total number of cards issued in the match.

A card issued to a player after he has been substituted or who has not been used, or issued to coaching staff, or issued during the half time interval, or issued after the referee has blown for full time, will not count for settling purposes.

Bet counts only for the 90 minutes of regulation plus injury time.

Yellow card=1
Yellow-Red=2
Direct Red card=2

Game – Total Cards

Will the cards shown to both teams be ‘Over’ or ‘Under’?
Regulation time only.
Yellow card=1
Yellow-Red=2
Red card=2

Soccer Corners

1st Half – Corners Odd / Even

Your betting options are ‘Odd’ or ‘Even’.

Predict whether the total corners taken in the match will be an ‘Odd’ or ‘Even’ number.

Corners awarded but not taken will not count for settling purposes. Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total Corners

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by both teams in the first half will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total Corners for the AWAY team

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by the away team in the first half will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Total Corners for the HOME Team

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by the home team in the first half will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Corners Spread

Your betting options are Home team or Away team.

Predict the team that achieves the most corners taken in the first half once the handicap spread has been added to the actual number of corners taken by each team.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

1st Half – Corner Bet

Your betting options are Home Team, Draw or Away Team.

Predict the team that takes the most corners in the first half of the match.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the first 45 minutes of regulation plus injury time.

Game – Corners Odd / Even

Your betting options are ‘Odd’ or ‘Even’.

Predict whether the total corners taken in the match will be an ‘Odd’ or ‘Even’ number.

Corners awarded but not taken will not count for settling purposes. Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Total Corners

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by both teams will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Total Corners for the AWAY team

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by the away team will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Total Corners for the HOME Team

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by the home team will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Corners for the AWAY team

Your betting options are 0-2, 3-4, 5-6, 7+

Predict the range of corners taken by the Away team.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Corners for the HOME Team

Your betting options are 0-2, 3-4, 5-6, 7+

Predict the range of corners taken by the home team.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Corners Spread

Your betting options are Home team or Away team.

Predict the team that achieves the most corners taken in the match once the handicap spread has been added to the actual number of corners taken by each team.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Total Corners

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total corners taken by both teams will be more than or less than the specified quote.

Corners awarded but not taken will not count for settling purposes.

Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Game – Corner Bet

Your betting options are Home Team, Draw or Away Team.

Predict the team that takes the most corners in the match.

Corners awarded but not taken will not count for settling purposes. Re-taken corners will only count once.

Bet counts only for the 90 minutes of regulation plus injury time.

Live Tennis Rules

General Tennis Rules

If a match in a knockout competition begins but is not completed, all match and set bets will be voided.

Bets placed after the semi-final stage of a competition will be classified as match bets, and in the event of the match not taking place, or having started but not being completed, bets will be voided.

In the event of a change in the total number of sets played, match bets will stand, but set bets will be voided. Example: a match originally designated as ‘Best of 5 sets’ reduced to ‘Best of 3 sets’ because of inclement weather.

In the event of any of the following circumstances all bets will stand.

I. A change of playing surface
ii. A change of venue.
iii. A change from indoor court to outdoor court or vice versa.

When a match is postponed or re-scheduled, bets will stand provided that the match is completed before the end of the competition.

Money line markets refer to the winner of the match or specified set.

In the event of a player retirement and/or walkover of any player, all undecided bets will be voided.

In the event of any delay (rain, lack of visibility …) all markets will remain unsettled and the trading will be resumed as soon as the match continues.

Spread markets (handicap markets) are based either on sets or games (please refer to market title).

Over/Under and Odd/Even markets are based on games (unless otherwise stated).

Settlement and Cancellation Rules

If markets remain open with an incorrect score and thus giving a significant impact on the odds, we reserve the right to void bets.

If players or teams are displayed incorrectly, we will reserve the right to void bets.

Tennis Main Markets

Game – Money Line (Which player will win the match?)

Your betting options are Player1 or Player2

Predict which player will win the match.

If a player retires or gets disqualified, all bets on this market will be voided.

In the event a match is not completed, all bets are voided.

Tennis Moneylines Markets

Which player will win games ‘X’ and ‘Y’ of set ‘N’?

Your betting options are Player1, Draw or Player2.
Predict which player will win the next 2 games. Example: Which player will win game 3 and 4 of set 2?
It will be offered only before the first game of the 2 games has started.
3-way line on the winner of the specified games of the current set.
If each player wins a game, the draw option is settled as the winner.
All bets will be voided if the specified sets are not completed.

Which player will win set XX?

Your betting options are Player1 or Player2
In the event of a match not being completed, all bets will be voided.
If a player retires or gets disqualified, all bets on this market will be voided
First Set Winner (Second, Third Set Winner etc) refers to the result of the specified set.
All bets will be voided if the specified sets are not completed.

Tennis Additional Props

How many complete sets will be played in the match (best of 3)?

Your betting options are ‘Over’ or ‘Under’.
It applies only to matches with the best of three sets.
The match must be completed in its entirety.

How many complete sets will be played in the match (best of 5)?

Your betting options are ‘Over’ or ‘Under’.
It applies only to matches with the best of five sets.
The match must be completed in its entirety.

Odd/Even number of games in set XX

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total number of games in a specified set will be an “Odd” or “Even” number.
If a player retires or gets disqualified, all bets on this market will be voided.
The set must be completed for bets to stand.

Odd/Even number of games in the match

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total number of games in the match will be an “Odd” or “Even” number.
If a player retires or gets disqualified, all bets on this market will be voided.
The match must be completed for bets to stand.

Final number of sets played (best of 5)

Your betting options are ‘Over’ or ‘Under’.
Predict the total number of sets in the match.
Applies only to matches with best of five sets.
The match must be completed for bets to stand.

Final number of sets played (best of 3)

Your betting options are ‘Over’ or ‘Under’.
Predict the total number of sets in the match.
Applies only to matches with best of three sets.
The match must be completed for bets to stand

Final Result (in sets – best of 5)

Your betting options are 3-0, 3-1, 3-2, 2-3, 1-3 and 0-3.
What will the final set score be?
Score listed first goes for the player(s) listed on the bottom
Applies only to matches with best of five sets.
All bets will be voided if the sets are not completed.

Final Result (in sets – best of 3)

Your betting options are 2-0, 2-1, 1-2 and 0-2.
What will the final set score be?
Score listed first goes for the player(s) listed on the bottom
Applies only to matches with best of three sets.
All bets will be voided if the sets are not completed.

Tennis Scoring Markets

Score of game X of set 5 or break

Predict the score against the player who has the serve in the specified game of the specified set, or if there will be a break in the serve.

It will be offered only before the start of the game.

Your betting options are:

There will be a break of the serve.
Server: 0
Server: 15
Server: 30
Server: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game, then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended, then all bets are still considered valid if the game is completed.

Score of game X of set 4 or break

Predict the score against the player who has the serve in the specified game of the specified set, or if there will be a break in the serve.

It will be offered only before the start of the game.

Your betting options are:

There will be a break of the serve.
Server: 0
Server: 15
Server: 30
Server: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

Score of game X of set 3 or break

Predict the score against the player who has the serve in the specified game of the specified set, or if there will be a break in the serve.

It will be offered only before the start of the game.

Your betting options are:

There will be a break of the serve.
Server: 0
Server: 15
Server: 30
Server: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

Score of game X of set 2 or break

Predict the score against the player who has the serve in the specified game of the specified set, or if there will be a break in the serve.

It will be offered only before the start of the game.

Your betting options are:

There will be a break of the serve.
Server : 0
Server : 15
Server: 30
Server: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

Score of game X of set 1 or break

Predict the score against the player who has the serve in the specified game of the specified set, or if there will be a break in the serve.

It will be offered only before the start of the game.

Your betting options are:

There will be a break of the serve.
Server: 0
Server: 15
Server: 30
Server: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

Score of game X of set 5

Predict the winning player and exact score against in the specified game of the specified set.

If a player retires during the game, all bets on this market will be voided.

Your betting options are:

Player 1: 0
Player 1: 15
Player 1: 30
Player 1: 40
Player 2: 0
Player 2: 15
Player 2: 30
Player 2: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

It will be offered only before the start of the game.

Score of game X of set 4

Predict the winning player and exact score against in the specified game of the specified set.

If a player retires during the game, all bets on this market will be voided.

Your betting options are:

Player 1 : 0
Player 1 : 15
Player 1 : 30
Player 1 : 40
Player 2 : 0
Player 2 : 15
Player 2 : 30
Player 2 : 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

It will be offered only before the start of the game.

Score of game X of set 3

Predict the winning player and exact score against in the specified game of the specified set.

If a player retires during the game, all bets on this market will be voided.

Your betting options are:

Player 1: 0
Player 1: 15
Player 1: 30
Player 1: 40
Player 2: 0
Player 2: 15
Player 2: 30
Player 2: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

It will be offered only before the start of the game.

Score of game X of set 2

Predict the winning player and exact score against in the specified game of the specified set.

If a player retires during the game, all bets on this market will be voided.

Your betting options are:

Player 1: 0
Player 1: 15
Player 1: 30
Player 1: 40
Player 2: 0
Player 2: 15
Player 2: 30
Player 2: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

It will be offered only before the start of the game.

Score of game X of set 1

Predict the winning player and exact score against in the specified game of the specified set.

If a player retires during the game, all bets on this market will be voided.

Your betting options are:

Player 1 : 0
Player 1: 15
Player 1: 30
Player 1: 40
Player 2: 0
Player 2: 15
Player 2: 30
Player 2: 40
Game Winner markets refer to the winner of a specific game. Example: Set 1 Game 1, Set 1 Game 2, etc.

Should a set go to a tie-breaker then the market will be designated as Set 1 TB, Set 2 TB, etc.

Should there be a retirement/disqualification during an incomplete game then All bets will be voided.

If a game is completed by the umpire awarding a “penalty game” then all bets on that game will be voided (however if the game is completed by a “penalty point” then all bets are still valid).

If a game is suspended then all bets are still considered valid if the game is completed.

It will be offered only before the start of the game.

Who wins game X of set 5?

Your betting options are Player 1 or Player 2.
Predict the player that will win the specified game of the specified set.
2-way money line
Set must be completed for action.

Who wins game X of set 4?

Your betting options are Player 1 or Player 2.
Predict the player that will win the specified game of the specified set.
2-way money line
Set must be completed for action.

Who wins game X of set 3?

Your betting options are Player 1 or Player 2.
Predict the player that will win the specified game of the specified set.
2-way money line
Set must be completed for action.

Who wins game X of set 2?

Your betting options are Player 1 or Player 2.
Predict the player that will win the specified game of the specified set.
2-way money line
Set must be completed for action.

Who wins game X of set 1?

Your betting options are Player 1 or Player 2.
Predict the player that will win the specified game of the specified set.
2-way money line
Set must be completed for action.

Tennis Totals Markets

Total number of games in set 5

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total games by both players in the specified set will be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively. Since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Total number of games in set 4

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total games by both players in the specified set will be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively. Since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Total number of games in set 3

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total games by both players in the specified set will be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively. Since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Total number of games in set 2

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total games by both players in the specified set will be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively. Since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Total number of games in set 1

Your betting options are ‘Over’ or ‘Under’.

Predict whether the total games by both players in the specified set will be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively. Since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Total number of games in the match

Your betting options are ‘Over’ or ‘Under’.

Predict whether total games by both players in the match be more than or less than the specified number.

In the event of a retirement, disqualification or change of surface mid-match, bets will be voided unless there is no conceivable way the set and/or match could be played to its natural conclusion without unconditionally determining the result of that market.

Example 1: A set is abandoned at 4-4: bets on Over/Under 9.5 games or fewer in the set are settled as winners/losers respectively since any natural conclusion to the set would have at least 10 games, bets on Over/Under 10.5 games or more are voided.

Example 2: A best-of-3 sets match is abandoned at 6-4, 2-6: bets on Over/Under 23.5 games or fewer in match will be settled as winners/losers respectively. Since any natural conclusion to the match would have at least 24 games, bets on Over/Under 24.5 games or more are voided.

Example 3: A best-of-3 sets match is abandoned at 6-4, 4-6, 5-5: bets on either player with a spread of +2.5 or more will be settled as winners, bets on either player with a spread of -2.5 or less will be settled as losers, and bets on the tie with a handicap of +/- 3 or more will be settled as losers. All bets on handicaps ranging from -2 to +2 will be voided.

Live Hockey Rules

General Hockey Rules

All games must start on the scheduled date for bets to have action. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away teams for a listed match are inverted, then all of the bets placed that were based on the original listing will be voided.

In 2-way markets, Push Rules apply unless otherwise stated. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a cancel.

All markets (except period, overtime and penalty shootout markets) are considered for regular time only unless it is mentioned in the market.

Markets do not include overtime unless otherwise stated.

If a match is interrupted and continued within 48h after initial face-off all open bets will be settled with the final result. Otherwise all undecided bets are considered void.

Settlement and Cancellation Rules

If the markets remain open while penalties and/or goals have already taken place, we will reserve the right to void any bet.

If odds were offered with an incorrect match time, we will reserve the right to void any bet.

If a wrong score has been entered, all wagers made while the incorrect score was displayed will be cancelled.

If a match is interrupted or postponed and is not continued within 48 hours after the initial face-off schedule, all open bets will be settled with the final result and all undecided bets are considered as voided.

Hockey Main Markets

Match Total (OT not included)

Your betting options are ‘Over’ or ‘Under’.
Predict whether the total goals scored in the match will be more than or less than a specified figure.
Overtime is NOT included.

3 way line

Your betting options are Home, Draw or Away.
Predict the winner of the game or a Draw
3-way markets are settled on the score at the end of regulation time, unless specifically stated otherwise.

Hockey Totals

Total – Away Team

Your betting options are Over or Under.
Predict whether the total match goals scored by the away team will be more than or less than a specified number.
Overtime is NOT included.

Total – Home team

Your betting options are Over or Under.
Predict whether the total match goals scored by the home team will be more than or less than a specified number.
Overtime is NOT included.

Goals – Away Team

Your bet options are 0 1, 2, 3+
Predict the exact number of goals scored by the Away team.
Overtime is NOT Included

Goals – Home Team

Your bet options are 0; 1, 2, 3+
Predict the exact number of goals scored by home team.
Overtime is NOT included.

Total – Third Period

Your betting options are Over or Under.
Predict whether the total goals scored in the third period will be more than or less than a specified number.
Only goals scored during the 3rd period are considered.
The 3rd period does not include overtime.

Total – Second Period

Your betting options are Over or Under.
Predict whether the total goals scored in the second period will be more than or less than a specified number.
Only goals scored during the 2nd period are considered.

Total – First Period

Your betting options are Over or Under.
Predict whether the total goals scored in the first period will be more than or less than a specified number.
Only goals scored during the 1st period are considered.

Hockey Additional Props

Your betting options are Home or Away.

Your bet options are Home; Away
Predict the team that will win the penalty shootout after regulation time.
Only goals during penalty shootout are considered

Who will win the rest of the match? (OT only!)

Your betting options are Home or Away.
Predict the team that will win the match after regulation time.
Only goals scored during overtime are considered.

Additional Correct Score (Current score x;x)

Current score lists home team first, away team second
Your betting options are 0:0; 1:0; 0:1; 1:1; 2:0; 0:2; 2:1; 1:2; 2:2; etc
Predict the exact score at the end of regulation time. (Own goals count)
Only the 10 most probable outcomes will be available.

Next Goal (Current Score X – X)

Your betting options are Home, No Goal and Away.

Current Score lists home team first and away team second.
Predict the score for the remainder of the game from the time the wager is placed.

3-way markets are settled on the score at the end of regulation time, unless specifically stated otherwise.
Only goals that are scored after the bet has been placed will be counted for the settling of the bet.

For this market, the match begins again with the score at 0-0 at the time the bet is placed.

Example 1: At the time you place your bet, the score is already 0-3, and the match eventually ends 1-4. Counting from the moment the bet was placed, the match ends with a draw (1-1), because each team has scored a goal since then.

Example 2: At the time you place your bet, the score is already 0-3, and the match eventually ends 1-3. Counting from the moment the bet was placed, the match ends with a 1-0 win for the home team.

Odd/Even

Your betting options are Odd or Even.
Predict whether the total goals scored will be an Odd or Even number.
Zero goals will count as an Even number.
Overtime is NOT included.

Hockey Money Lines

Who will win the rest of the period? (Current score X – X)

Current score lists home team first, away team second.

Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the specified period, or a Draw.
Based on goals scored between when the bet is placed and end of the period.
Any goals scored prior to the bet being placed will not count.
Bet counts only for the specified period.

Who wins the rest of the match? (Current score X:X)

Current score lists home team first, away team second.

Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the game, or a draw.
Based on goals scored in the period between when the bet is placed and end of regulation time.
Any goals scored prior to the bet being placed will not count.
Bet counts only for the regulation time.

Which team will win the match including OT and penalties?

Your betting options are Home or Away.
Predict the team that will win the game outright.
Overtime and shootouts Included

Who wins the period?

Your betting options are Home, Away or Draw.
Predict the team that will win the specified period.
The relevant period must be completed for bets to have action.
The 3rd period does not include overtime.
Goals scored in other periods do not count.

Live Basketball Rules

General Basketball Rules

If a match is abandoned after play has started, bets other than outright win are void, unless a winning market has already been established, in which case bets will stand.

Outright win bets stand provided that 43 minutes of an NBA match have been played and an official result is declared.

All games must start on the scheduled date for bets to stand. A postponed match will void all bets. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets placed based on the original listing will be voided.

In 2-way markets with a tie as a result, push rules apply unless otherwise stated. Stakes on single bets are returned, and in multiples/parlays the selection is graded as a cancellation.

There must be 5 minutes or less of scheduled game time left for bets to have action, unless the specific market outcome is already determined.

Markets do not include overtime unless otherwise stated.

Basketball Spreads

This market is on the spread, in which the team with the positive handicap (+) gets the points added to their final score, while the team with the negative handicap (-) gets the points subtracted from their score.


4th Quarter – Spread (OT not included)

Your betting options are Home or Away.
Predict whether either team will to cover the specified point spread for the 4th quarter.
Only points scored during 4th quarter are considered.

3rd Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will to cover the specified point spread for the 3rd quarter.
Only points scored during 3rd quarter are considered.

2nd Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 2nd quarter
Only points scored during 2nd quarter are considered.

1st Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 1st Quarter
Only points scored during 1st quarter are considered.

1st Half – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 1st half.
Only points scored during the 1st quarter and 2nd quarter combined are considered.

Spread for the Whole Game (Including OT): Home or Away

Your bet options are Home; Away
Predict whether either team will cover the specified point spread for the match (OT included).

Basketball Money Lines

4th Quarter – Money Line (OT not included)

Your betting options are Home or Away.
Predict which team will win the 4th quarter only.
Draw = No Bet (stakes are refunded)

3rd Quarter – Money Line

Your betting options are Home or Away.
Predict which team will win the 3rd quarter only.
Draw = No Bet (stakes are refunded)

2nd Quarter – Money Line

Your betting options are Home or Away.
Predict which team will win the 2nd quarter only.
Draw = No Bet (stakes are refunded)

1st Quarter – Money Line

Your betting options are Home or Away.
Predict which team will win the 1st quarter only.
Draw = No Bet (stakes are refunded)

1st Half – Money Line

Your betting options are Home or Away.
Predict which team will win the first half.
1st and 2nd quarters included.
Draw = No Bet (stakes are refunded)

Which Team will win the Game (Including OT)

Your betting options are Home or Away.
Predict the team that will win the game outright. (OT included)

Basketball Totals

4th Quarter – Total (Overtime Not Included)

Your betting options are Over or Under.
Predict whether the total points scored in the 4th quarter will be more than or less than the specified figure.
Only points scored during 4th quarter are considered. (OT not included)
Draw = No Bet (stakes are refunded)
Markets do not consider overtime unless otherwise stated.

3rd Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 3rd quarter will be more than or less than the specified figure.
Only points scored during 3rd quarter are considered.
Draw = No Bet (stakes are refunded)

2nd Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 2nd quarter will be more than or less than the specified figure.
Only points scored during 2nd quarter are considered.
Draw = No Bet (stakes are refunded)

1st Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 1st quarter will be more than or less than the specified figure.
Only points scored during 1st quarter are considered.
Draw = No Bet (stakes are refunded)

1st Half – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 1st half will be more than or less than the specified figure.
Only points scored during the 1st quarter and 2nd quarter combined are considered.
Draw = No Bet (stakes are refunded)

Total for whole Game (Overtime Included)

Your betting options are Over or Under.
Predict whether the total points scored in the entire game will be more than or less than the specified figure.
Draw = No Bet (stakes are refunded)
(OT included)

Basketball Additional Props

4th Quarter Total points scored Odd/Even (OT not Included)

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the 4th quarter will be “Odd” or “Even”
Only points scored during 4th quarter are considered. (OT not included)

3rd Quarter – Total points scored Odd/Even

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the 3rd quarter will be “Odd” or “Even”
Only points scored during 3rd quarter are considered.

2nd Quarter – Total points scored Odd/Even

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the 2nd quarter will be “Odd” or “Even”
Only points scored during 2nd quarter are considered.

1st Quarter – Total points scored Odd/Even

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the 1st quarter will be “Odd” or “Even”
Only points scored during 1st quarter are considered.

1st Half – Total points scored Odd/Even

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the 1st half will be “Odd” or “Even”
Only points scored during the 1st quarter and 2nd quarter combined are considered.

Which team will win race to X points?

Your betting options are Home or Away.
Predict which team will score specific number of points first. (Example: current score 20-19, then home team wins race to 20 points)
If a match ends before any team reaches the specific number of points, the market is considered void (cancelled).

Who scores the Xth point?

Your betting options are Home or Away.
Predict which team will score the specified point in the match. (Example: Current score is 40-28 and the away team scores 3 points; therefore away team scores the 70th point)
If a match ends before the specified point is reached, the market is considered void (cancelled).

Odd/Even Total points scored for whole Game (Overtime Included)

Your betting options are ‘Odd’ or ‘Even’.
Predict whether the total points scored by both teams for the match will be “Odd” or “Even”
Overtime Included

Live Football Rules

General Football Rules

IMPORTANT

In the event of any delay (rain, lack of visibility …) all markets will remain unsettled and the trading will be resumed as soon as the match continues.

Markets do not include overtime unless otherwise stated.

Settlement and Cancellation Rules

If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void bets.

If odds were offered with an incorrect match time (more than 89 seconds), we reserve the right to void bets.

If a wrong score is displayed we reserve the right to void bets made during this timeframe.

If the teams are displayed incorrectly, we reserve the right to void bets.

In the event of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday to Wednesday local stadium time).

Football Main Bets

Game Spread (Including OT)

 

Handicap Betting

This market is on the spread, in which the team with the positive handicap (+) gets the points added to their final score, while the team with the negative handicap (-) gets the points subtracted from their score.

The favorite is handicapped.
Your betting options are Home or Away.
Predict the team that will win the match after the handicap spread has been applied to the actual score.
If a match is interrupted and not completed within 24 hours, all unsettled markets will be voided.
Overtime Included.

Total for the Game (Including OT)

Your betting options are Over or Under.
Predict whether the total points scored by both teams will be more or less than the specified figure.

If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.

Money Line for the Game (Including OT)

Your betting options are Home or Away.
Bet is on the team to win the game outright.
All bets are settled on the outright price.
If a match is interrupted and not completed within 24 hours, all unsettled markets will be void.
Draw at the end of overtime = No Action.
Overtime Included.

Football Money Lines

4th Quarter – Money Line

Your betting options are Home, Draw or Away.
Bet is on the team to win the 4th quarter outright.
All bets are settled on the outright price.
If the 4th quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 4th quarter only.

3rd Quarter – Money Line

Your betting options are Home, Draw or Away.

Bet is on the team to win the 3rd quarter outright.
All bets are settled on the outright price.
If the 3rd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 3rd quarter only.

2nd Quarter – Money Line

Your betting options are Home, Draw or Away.
Bet is on the team to win the 2nd quarter outright.
All bets are settled on the outright price.
If the 2nd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 2nd quarter only.

1st Quarter – Money Line

Your betting options are Home, Draw or Away.
Bet is on the team to win the 1st quarter outright.
All bets are settled on the outright price.
If the 1st quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 1st quarter only.

1st Half – Money Line

Your betting options are Home or Away.
Bet is on the team to win the 1st half outright.
All bets are settled on the outright price.
If the 1st half is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Action.
Bet counts for points scored in the 1st and 2nd quarter only (1st half).

1st Half – 3 Way Money line

Your bet options are Home; Draw; Away
Predict the winner of the 1st half, or a draw.
If a match is interrupted during 1st half and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 1st and 2nd quarter only (1st half).

Money line for the Game

Your betting options are Home, Draw or Away.
Bet is on the team to win the game outright in regulation time.
All bets are settled on the outright price.
If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Action.
Overtime NOT Included.

3 Way Money line for the Game

Your betting options are Home, Draw or Away.
Predict the winner of the game, or a draw at the end of regulation time.
If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Overtime NOT Included.

Football Spreads

Handicap Betting

This market is on the spread, in which the team with the positive handicap (+) gets the points added to their final score, while the team with the negative handicap (-) gets the points subtracted from their score.

4th Quarter – Spread (OT not included)

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 4th quarter.
If the 4th quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Only points scored during 4th quarter are considered.
Draw = No Action.

 

3rd Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will to cover the specified point spread for the 3rd quarter
If the 3rd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Only points scored during 3rd quarter are considered.
Draw = No Action.

 

2nd Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 2nd quarter
If the 2nd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Only points scored during 2nd quarter are considered.
Draw = No Action.

 

1st Quarter – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 1st Quarter
If the 1st quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Only points scored during 1st quarter are considered.
Draw = No Action.

 

1st Half – Spread

Your betting options are Home or Away.
Predict whether either team will cover the specified point spread for the 1st half.
If the 1st half is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Only points scored during the 1st quarter and 2nd quarter combined are considered.
Draw = No Action.

 

Spread For the Whole Game (Including OT): Home or Away

Your bet options are Home; Away
Predict whether either team will cover the specified point spread for the match (OT included).
If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Action.

 

Football Totals

4th Quarter – Total (Overtime Not Included)

Your betting options are Over or Under.
Predict whether the total points scored in the 4th quarter will be more than or less than the specified figure.
Only points scored during 4th quarter are considered. (OT not included)
If the 4th quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)
Overtime not included.

3rd Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 3rd quarter will be more than or less than the specified figure.
Only points scored during 3rd quarter are considered.
If the 3rd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)

2nd Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 2nd quarter will be more than or less than the specified figure.
Only points scored during 2nd quarter are considered.
If the 2nd quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)

1st Quarter – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 1st quarter will be more than or less than the specified figure.
Only points scored during 1st quarter are considered.
If the 1st quarter is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)

1st Half – Team total (AWAY TEAM NAME)

Your betting options are Over or Under.
Predict whether the total 1st half points scored by the away team will be more than or less than a specified number.
Only points scored in the 1st and 2nd quarter combined are considered. (1st half)
If a match is interrupted during 1st half and not completed within 24 hours, all unsettled bets will be voided..
Draw = No Bet (stakes are refunded)
.
1st Half – Team total (HOME TEAM NAME)

Your betting options are Over or Under.
Predict whether the total 1st half points scored by the home team will be more than or less than a specified number.
Only points scored in the 1st and 2nd quarter combined are considered. (1st half).
If a match is interrupted during 1st half and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)

1st Half – Total

Your betting options are Over or Under.
Predict whether the total points scored in the 1st half will be more than or less than the specified figure.
Only points scored during the 1st quarter and 2nd quarter combined are considered.
If a match is interrupted during 1st half and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)

Team Total for the Game (Away team) (Including OT)

Your betting options are Over or Under.
Predict whether the total game points scored by the away team will be more than or less than a specified number.
If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)
Overtime Included.

Team Total for the Game (Home team) (Including OT)

Your betting options are Over or Under.
Predict whether the total game points scored by the home team will be more than or less than a specified number.
If a match is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Draw = No Bet (stakes are refunded)
Overtime Included.

 

Football Additional Props

Winning Margin (Including OT)

Predict the margin by which a specified team wins the game.
Overtime Included.

Highest Scoring Quarter

Your betting options are 1st quarter; 2nd quarter; 3rd quarter, 4th quarter; Tie.
Wager is on which quarter the most points will be scored in.
Overtime doesn’t count towards 4th Quarter’s point total.
If two or more quarters end up tied for the most points scored, Tie is the winning wager.

Team to Win the Rest of the Match (including OT) (Current Score X:X)

Current score lists home team first, away team second.
Your betting options are Home, Draw or Away.
Predict the team that will win the remainder of the game, or a draw.
Based on points scored between the period when the bet is placed and the end of the game.
Any points scored prior to the bet being placed will not count.
Overtime Included.

1st Half – Which team scores next? (CURRENT SCORE X – X)

Current score lists home team first, away team second
Your betting options are Home team, Draw or Away team.
Predict which team will score next in the 1st half only.
Any points scored prior to placing your bet do not count towards wager.
Bet counts only for touchdowns, field goals and safeties.
Extra points and 2 point conversion do not count towards wager.
If the 1st half is interrupted and not completed within 24 hours, all unsettled bets will be voided.
Bet counts for points scored in the 1st and 2nd quarter only (1st half).

1st Half – Odd/Even Total points scored

Your betting options are Odd, or Even.
Predict whether the total points scored by both teams for the 1st half will be an “Odd” or “Even” number.
Bet counts for points scored in the 1st and 2nd quarter only (1st half).

Halftime – Fulltime

Your bet options are:

Home Team / Home Team
Home Team / Away Team
Home Team / Draw
Draw / Home Team
Draw / Draw
Draw / Away Team
Away Team / Away Team
Away Team / Draw
Away Team / Home Team
Bet is on the result at halftime combined with the result at fulltime.

For example:

Home Team / Draw = for this option to be a winner, the home team must have been winning at halftime and the full game must end in a Draw.

Overtime NOT Included

Highest Scoring Half

Your betting options are 1st Half, 2nd Half or Equal.
Bet is on the most points to be scored in either half or equal.
Overtime NOT Included

Will there be overtime?

Your betting options are ‘Yes’ or ‘No’.
Predict whether the game will go into overtime or not.

The Next score method (Including OT)

Your betting options are Touchdown, Field Goal or Safety.
Predict whether the next score will be a Touchdown, a Field Goal or a Safety.
If a match ends before any team scores next in the game, the market is considered void.
Overtime Included.

Game – Which team scores next (Including OT) (CURRENT SCORE X: X)

Current score lists Home team first, Away team second.

Your betting options are Home team and Away team. A third option (Draw) may be provided at the office’s discretion.
Predict which team will score next in the match.
Any points scored prior to placing your bet do not count towards wager.
Bet counts only for touchdowns, field goals and safeties.
Extra points and 2 point conversions do not count towards wager.

If only 2 options (Away Team and Home Team ) are provided and a match ends before any team scores next in the game, the market will be voided, however if the Draw is provided as a third option, all wagers on the Draw will be declare winners.

Overtime Included.

Odd/Even Total points scored in the Game (Including OT)

Your betting options are Odd or Even.
Predict whether the total points scored by both teams for the match will be an “Odd” or “Even” number.
Overtime Included.

Which team wins race to X points? (Including OT)

Your betting options are Home or Away.
Predict which team will score specific number of points first. (Example: Current score is: Home 20 – Away 19, then Home team wins race to 20 points)
If a match ends before any team reaches the specific number of points, the market is considered voided.
Overtime Included.

Double Chance

Your betting options are ‘Home or Draw’, ‘Home or Away’, and/or, ‘Draw or Away’.
This type of bet offers the opportunity to bet on two possible outcomes of a game in a single bet.
This bet requires you to choose two possible results out of the three pairings.
If one of the two possible outcomes is achieved, the bet is won.
If a match is played on neutral ground, the team listed first on the website is deemed to be the home team for betting purposes.
Overtime NOT Included.

Live Baseball Rules

General Baseball Rules

All games must start on the scheduled date for bets to be valid. If a game has been postponed or cancelled before its due start time, then all bets will be voided.

All bets will have action regardless of any pitching change. Non-MLB Baseball (including Minor League Baseball), will not have listed pitchers and all bets will have action regardless of who pitches for each team.

The “8½-inning Rule” allows Totals and Run-Lines to be graded on cancelled/suspended games that have gone over 8½ innings of play as long as the Home team is leading at this point. The “8½-inning Rule” applies unless a Mercy Rule is called, then all bets will stand with the score at the time when it was called.

In 2-Way markets Push rules apply unless otherwise stated below. Stakes on single bets are returned, and in multiples/parlays the selection is treated as a non-runner.

For any suspended MLB playoff game that resumes within 72 hours of the suspension, all bets will stand and be settled after the completion of the game. If the game is not completed within 72 hours following the time of suspension, then all bets will be void unless settlement of bets is already determined.

Possible extra innings are not considered in any market, except on propositions like “Who scores the Xth run?” and “Which team will win the race to X runs?” or otherwise stated.

Settlement and Cancellation Rules

All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point).

In case a match is interrupted or cancelled and won’t be continued on the same day, all undecided markets are considered void.

If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting.

Baseball Main Bets

Game – Which team will win the game? (OT included)

2 way Money line
Your bet options are Home; Away
This market is on the outright result of the match.

The result of a game is official after 5 innings of play (or if the home team leading after 4½ innings). If a game is called or suspended, the winner is determined by the score after the last full inning unless the home team scores to tie, or takes the lead in the bottom half of the inning, in which case the winner is determined by the score at the time the game is called.
Includes extra innings (OT Included).

Baseball Spreads

Run Line for the Whole Game (OT included)

This market is on the spread, in which the team with the positive handicap (+) gets the runs added to their final score, while the team with the negative handicap (-) gets the runs subtracted from their score.
Matched bets on this market stand only if at least 9 innings are completed (8½ innings if the home team is leading).
Includes Extra Innings (OT included).

Baseball Totals

XX Inning Total Runs

Your betting options are Over or Under.

Predict whether the total runs scored in the specified inning will be more than or less than a specified number.
Only runs scored during the specified inning are considered.
If the match is cancelled all settled bets will stand with the score at the time.

First 4½ innings Total Runs

Your betting options are Over or Under.
Predict whether the total points scored in the first 4½ innings (4 complete innings plus the top of the 5th) will be more than or less than the specified figure.
If the match is cancelled all settled bets will stand with the score at the time.

Game – Total for whole match (OT included)

Your bet options are: Over; Under
Predict whether the combined scores for each team will be over or under a specified number of runs. If the match is cancelled all settled bets will stand with the score at the time.
All open or pending bets will be cancelled if at least 9 innings are not completed (8½ innings if the home team is leading).
Extra Innings are included (OT included).

Baseball Money Lines

Who wins the (XX) inning?

Your bet options are Home; Draw Away
Top and bottom of the specified inning must be completed unless the team batting second in the specified Inning is winning when the game is called/suspended.

Which team will lead after the first 4½ innings?

Your bet options are: Home, None or Away
Bets will be settled on the result after the first 4½ innings (4 complete innings plus the top of the 5th) have been completed.
Top of the 5th inning must be completed for bets to have action.

Baseball Additional Props

Will there be extra innings?

Your betting options are ‘Yes’ or ‘No’.
Predict whether extra innings will be played or not.
Bets stand only if the 9 innings completed.

Will the bottom of the 9th inning be played?

Your bet options are ‘Yes’ or ‘No’.
Predict whether the home team will bat after the away team has completed 9 innings.
Bets stand only if the away team has completed 9 innings.

Which team wins race to X runs?

Your betting options are Home or Away.
Predict the team that will reach the specified number of individual runs first in the game.
All wagers on this market stand only if at least 9 innings are completed (8½ innings if the home team is leading).

Who scores the Xth run?

Your betting options are: Home, None or Away.
Predict the team that will score the specified run in the game.
If the match is cancelled, all settled bets will stand with the score at the time of cancelation.
Overtime Included.

Maximum number of runs scored in an inning

Your bet options are: 0,1,2,3,4,5+
Predict the total number of maximum runs scored in an inning during the game.
Matched bets on this market stand only if the game is completed.
Extra innings are not included.

Which team scores the most runs in an inning?

Your betting options are Home, Draw or Away.
Predict the team that will score the most runs in an inning during the game.
Matched bets on this market stand only if the game is completed.
Extra innings are not included.

Winning margins for the Game (OT included)

Your betting options are: by 1 run, by 2 runs, by 3 or more runs.
Predict the margin by which a specified team wins the match.
Matched bets on this market stand only if at least 9 innings are completed (8½ innings if the home team is leading).
Extra innings are included (OT included).

Runs for whole Match are Odd/Even (OT included)

Your betting options are Odd or Even.
Predict whether the total number of runs scored by both teams to be an odd or even number.
Bets are settled based on the sum of the total combined runs (resulting in an odd or even number).
Matched bets on this market stand only if at least 9 innings are completed (8½ innings if the home team is leading)
Extra innings are included (OT included).

Who wins the rest of the Game? (OT included)

Current score lists Home team first, Away team second.

Your betting options are Home, Draw or Away.

Predict the team that will win the remainder of the game, or a draw.

Based on runs scored in the period between when the bet is placed and the end of game.

Any runs scored prior to the bet being placed will not count.

Matched bets on this market stand only if at least 9 innings are completed (8½ innings if the home team is leading).

Includes extra innings (OT Included)

RACEBOOK RULES:

We offer full track odds up to 300 to 1 to Win, Place, and Show, Exacta, Quinella and other exotics for horses on all of the United States tracks and most major Canadian tracks, over 90 in total, with real-time wagering! Due to the fact that we are not connected to the pari-mutuel pool, your bet will not affect the track odds.


Types of wagers offered:

  1. We offer wagering on Win, Place, Show, Daily Doubles, Exactas, Quinellas, Trifectas and Superfectas. Pick 3 and Pick 4 wagers are offered at most tracks.
  2. On selected races, we offer two-horse matchups.
  3. We do not offer Parlays or If bets on horse races.
  4. We do not cancel horse wagers because of surface changes occurring due to weather, typing errors, or for any other reason. The only exception to this rule is Horse Matchups which specify "Turf Only".
  5. Wagers are accepted until post time. If a wager is made after the race has begun, it will not be accepted. We do not assume liability for wagers that are unsuccessfully entered before post time.

Rules & Regulations:

  1. Horses are identified by saddlecloth number, not by name.
  2. Clients are responsible for their selections of both horse and race numbers.
  3. When you wager on a horse that is coupled, your wager includes all horses running under said number. If a horse is coupled with others, if you bet on any of them, you receive all horses running as part of the entry. If part of an entry is scratched, and part of the entry runs, all wagers have action. There is no "must go" action as part of the entry. If one of the entry horses runs, all wagers and bet types have action.
  4. All wagers pay full track odds, including Trifectas, Superfectas, Pick 3's, and Pick 4's.
  5. There are no house odds. If there are no track payoffs for a certain type of wager, all wagers on that type will be refunded.
  6. There is a maximum net profit on each individual race for each client based on the track category. Daily Doubles, Pick 3's, and Pick 4's count towards the last race in its sequence when calculating the race profit. The formula will be Net Profit = Net Payout For Race minus Total Amount Wagered For Race. This resets for every individual race.
  7. If a track is on our betting menu, but not listed on the Horse Track Categories, the Maximum Net Profit defaults to $5,000.
  8. If the track payout on a race pays to ALL on Supers/Trifectas, pays 1 out of 2 on a Daily Double, pays out 2 of 3 on a Pick 3, or 3 of 4 on a Pick 4, and the client's wager has the exact ticket, the customer will be paid out the whole pool minus the takeout percentage. If pool information is not available, the payout will be 3x's the consolation payout. If takeout information is not available, it will default to 20%. If paid out the whole pool, consolation payouts on the same race will not apply. All normal track limits are still applicable. Multiple tickets or tickets for more than $1 USD amounts hitting the same pool will only be paid the pool once. Tickets with amounts less than $1 USD will be paid the percentage of the pool corresponding to the amount bet.
  9. Any attempt to play negative pool hedges will result in account suspension.

  10. If a horse is scratched, all Win/Place/Show wagers will be refunded and the portion of Exacta/Trifecta/Superfecta/Quinella combos that contain the scratched horse will be refunded. (Please see rule regarding entries)
  11. Parlays or If bets are offered on horse races.
  12. For Daily Doubles, if a horse is scratched before the 2nd leg, a consolation will be paid on that combo, as specified by the track payouts.
  13. For Pick 3's, and Pick 4's, if a horse is scratched in any leg, you will receive the track consolation payout.
  14. In matchups between two or more named horses, all horses must go for wagers to have action.
  15. The management of this site reserves the right to restrict the amount of, or any bet, on any track, at any time, if it so desires. Also, after you have placed your horse bet wager with the operator, you will be given the time of day, Eastern Standard Time, that it was placed in the computer. After the management verifies the results of the race, if it is found that the wager was past-posted, your wager will then be disqualified from any winnings, and your original bet will be placed back into your account. We reserve the right to refuse, restrict, cancel or limit any wager.

Matchups:

  1. In matchups between one named horse and the Field, wagers will have action if and only if the named horse starts. Scratches of horses in the Field will not affect the standing of the wager.
  2. Matchups are not eligible for rebates.
  3. The winner of a matchup will be determined by the highest placed finisher involved in the matchup. If no horse finishes, the matchup will be graded no action.
  4. Matchup wagers which indicate "Turf Only" will be cancelled if the surface is changed. Horse wagers will be graded in general within 10 minutes of the race being made official. We will not be liable for any loss alleged to result from a delay in grading.

Horse Tracks:

Mayor Tracks:

Aqueduct Arlington Park Belmont Canterbury Churchill
Ellis Fairgrounds Laboriosam nisi ut aliquid Fairplex Gulfstream
Hawthorne Hollywood Park Keeneland Laurel Lone Star (TB)
Louisiana Meadowlands Monmouth Oaklawn Pimlico
Santa Anita Saratoga

Minor Tracks:

Balmoral Beulah Park Bay Meadows Cal Expo Calder
Charlestown Colonial Delaware Park Delta Downs (TB) Emerald Downs
Evangeline Fairmount Golden Gate Great Lakes Hoosier Flats
Lone Star (QH) Los Alamitos Maywood Meadows Mohawk
Mountaineer Saratoga Northfield Penn National Philadelphia Park
Prairie Meadows Remington Retama (TB) Suffolk Sunland Park
Tampa Bay Downs Thistledowns Turfway Turf Paradise Woodbine (TB)